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Looting a dead npc causes a crash #34212

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shotgunfrenzy opened this issue Sep 24, 2019 · 2 comments · Fixed by #34217
Closed

Looting a dead npc causes a crash #34212

shotgunfrenzy opened this issue Sep 24, 2019 · 2 comments · Fixed by #34217
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<Crash / Freeze> Fatal bug that results in hangs or crashes. NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist

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@shotgunfrenzy
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Describe the bug

Whenever any random npc is killed, trying to loot the corpse causes an instant crash

Steps to reproduce the behavior:

  1. set your npc spawn to something high, like 30
  2. wait till one appears, watch it get killed by zombies or kill them yourself after they get scared of your mutant ass
  3. Try to loot the corpse
    (in save file there is a fresh npc kill to th eleft of player, crashes when attempting to loot it)

Versions and configuration

  • OS: windows 10 version 1903
    rest in debug log

Logs.zip
Save.zip

@ZhilkinSerg ZhilkinSerg added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Crash / Freeze> Fatal bug that results in hangs or crashes. NPC / Factions NPCs, AI, Speech, Factions, Ownership labels Sep 24, 2019
@ZhilkinSerg
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No crash for me when looting corpse on an attached savegame on latest master. I guess this could be caused either by a third-party mods (PK_REBALANCE and/or SD_Magcrafting) which I lack on my system, or by using older version.

Please try to reproduce the issue w/o mods on latest available version and ping me to reopen if you succeed.

@ZhilkinSerg ZhilkinSerg added (S4 - Invalid) wontfix / can't reproduce / notabug (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility (S4 - Invalid) wontfix / can't reproduce / notabug labels Sep 24, 2019
@ZhilkinSerg
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I've reproduced it myself without any mods.

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Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes. NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
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2 participants