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Going up stairs from a basement teleport to different set of stairs. #36833

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UndeadMoose opened this issue Jan 9, 2020 · 6 comments
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<Bug> This needs to be fixed Map / Mapgen Overmap, Mapgen, Map extras, Map display Z-levels Levels below and above ground.

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@UndeadMoose
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Describe the bug

Going up stairs from a basement will cause the game to teleport me to a different set of stairs I didn't use to get down in the first place

Steps To Reproduce

Steps to reproduce the behavior:

  1. Find a house with a basement
  2. Go down stairs
  3. Go back up

Expected behavior

Game should teleport me to the same set of stairs I used to get down

Screenshots

Screenshot (600)
Screenshot (601)

Versions and configuration

  • OS: Windows 10
  • Game Version: 0.D-11094-gbb7e3c4
  • Graphics version: Tiles
  • Mods loaded:
    Aftershock
    Whaley's Hair Mod
    Ben's GF Recipes
    Garden Pots
    Makeshift Items Mod
    More Survival Tools
    Hydroponics
    Mutant NPCs
    Mythical Martial Arts
    Folding Parts Pack
    Vehicle Additions Pack
    Roadheader and other mining vehicles
    Tanks and Other Vehicles
    Classes and Scenarios Mod
    Classic Roguelike Classes
    Fuji's Military Professions Pack
    Speedy Dex
    Sleep Deprivation
    Dino Mod
    More Locations
    Fuji's More Buildings
    Urban Development

Additional context

Raoul.zip

@KorGgenT KorGgenT added <Bug> This needs to be fixed Map / Mapgen Overmap, Mapgen, Map extras, Map display Z-levels Levels below and above ground. labels Jan 9, 2020
@wapcaplet
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This happens to me in any house with two sets of stairs to the basement. Two locations lead down, but from the basement, the stairs only lead up to one of the two locations.

I can also teleport by peeking - if I use X to peek down the stairs, I may be teleported across the house to the other set of down stairs.

stair-alignment-peek-teleport

  • OS: Linux
    • OS Version: LSB Version: core-9.20170808ubuntu1-noarch:security-9.20170808ubuntu1-noarch; Distributor ID: Ubuntu; Description: Ubuntu 18.04.3 LTS; Release: 18.04; Codename: bionic;
  • Game Version: 0.D-11170-g64b5e04a6b [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    No Rail Stations [No_Rail_Stations]
    ]

@ghost ghost mentioned this issue Feb 4, 2020
13 tasks
@ZhilkinSerg ZhilkinSerg added this to the 0.E milestone Feb 4, 2020
@ZhilkinSerg ZhilkinSerg added this to Confirmed in 0.E Release via automation Feb 4, 2020
@cosmiccoincidence
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To add to this:
The issue happens on any location with more than 1 stair tile per map tile. This happened to me in a prison where I went down a set of stairs and came back up to a different set of stairs, teleporting me.
I took a small video clip of me useing a survival shelter as an example, which has 4 stairs both on the main floor and basement. You can see that regardless of which set of stairs I go down, I always 'land' on the one in the bottom right corner. The same thing happens going up the stairs as well. And although I did not include it in the clip, I can confirm that peeking does it as well.
video clip

@I-am-Erk
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Unless this can be solved by saving location somehow before using stairs, the mapgen portion of this is too intractable to be a release blocker

@wapcaplet
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Retesting this in a build from today (0.D-12503-g14a261e7a1), I checked about 20 different houses and all of them are using the new matching upstairs/downstair maps with aligned staircases. None of the houses I saw had separate stairs in different parts of the house; they often had two staircases, but always adjacent.

The peek-to-teleport issue still exists, but is much less a concern when the stairs are directly adjacent. For example, here I peeked down the left stairs, and was teleported to the right stairs:

image

@anothersimulacrum
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That peek issue should be fixed by #38244

@I-am-Erk I-am-Erk moved this from Confirmed to In Progress in 0.E Release Feb 23, 2020
@kevingranade kevingranade removed this from In Progress in 0.E Release Mar 16, 2020
@kevingranade kevingranade removed this from the 0.E milestone Mar 16, 2020
@Night-Pryanik
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Seems like all issues here are resolved, closing.

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