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Rework gunsafe contents. #36931

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Brian-Otten opened this issue Jan 11, 2020 · 7 comments
Closed

Rework gunsafe contents. #36931

Brian-Otten opened this issue Jan 11, 2020 · 7 comments
Labels
Items / Item Actions / Item Qualities Items and how they work and interact Spawn Creatures, items, vehicles, locations appearing on map stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing

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@Brian-Otten
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Is your feature request related to a problem? Please describe.
Gunsafes often have guns, but no ammo/ magazines for them, or they have mismatched guns and ammo.

Describe the solution you'd like
Gunsafes would spawn with the pistol and a loaded magazine or two, and maybe sometimes a box of 50 rounds of ammo. a decent portion should have the gun removed, a smaller portion has the magazines/ammo removed.

Describe alternatives you've considered
Leaving gunsafes as is.

Additional context
As requested on the discord, i'll compile a quick list of what the gun distribution of the cata gunsafes in a spawn table might look like.

"most common"
glock 17
m1911A1

Common
glock 22
USP 9mm
S&W Model 10

Uncommon
S&W 629
Browning Hi-Power 9x19mm
Ruger LCR .38
Remington 870 express

Rare
AR-15

Here is where it gets slightly iffy. It used to be larger part of the lore that cataclysm US was far more militarized for civilians than even current US. if we want to keep that we probably also want to add these

Uncommon
uzi 9mm
S&W 500

Rare
SPAS_12

@tenmillimaster
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When you say "might look like", you mean these are the guns that are in the safe? Those above, specifically?

@Brian-Otten
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These are my suggested guns for in home safes. Feel free to edit as you like and post it up, teamwork makes the dream work.

@Night-Pryanik Night-Pryanik added <Suggestion / Discussion> Talk it out before implementing Items / Item Actions / Item Qualities Items and how they work and interact Spawn Creatures, items, vehicles, locations appearing on map labels Jan 12, 2020
@tenmillimaster
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tenmillimaster commented Jan 12, 2020

If you have Hi powers and LCR's as uncommon, let alone 870's, and AR15's as rare, and believe that civilian ownership of S&W500's and SPAS 12's would be affected by old cata lore to new cata lore(re militarization and political landscape), I highly suggest you find better sources.

Glock 19's and AR-15's are the most common firearms in America.

@mlangsdorf
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I'd actually expect the guns in an unopened gun safe to be biased toward hunting and target shooting weapons. Before the Cataclysm, a gun safe might have an AR-15 clone, a Remington 700, a Remington 870, a Keltec KSG, 2x Glock 19s, a Ruger 10/22, and a SIG Mosquito, but the owner is probably going to grab the AR-15, the Keltec, and Glocks and go get killed. A survivor scrounging later is going to find the hunting rifle, hunting shotgun, and plinking guns.

Some gun safes are going to have the pre-Cataclysm collection, or parts of it, but in general I think gun safes should be biased toward the less useful weapons and towards low caliber, low magazine weapons.

That said, I can't see a situation where you're more likely to find a M1911A1 over a Remington 870 - they're both guns someone would reasonably grab in a deteriorating survivalist situation.

@Brian-Otten
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Anyhow, erk said he wanted to implement this semi-soon, He will probably want a full list to use verbatim since guns aren't his thing. Feel free to copy my list and make adjustments, or write a fully different one and suggest him to use that.

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stale bot commented Feb 12, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Feb 12, 2020
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stale bot commented Mar 13, 2020

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Mar 13, 2020
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Labels
Items / Item Actions / Item Qualities Items and how they work and interact Spawn Creatures, items, vehicles, locations appearing on map stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
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