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Crash on loading a savegame #37522

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ektoplazm opened this issue Jan 29, 2020 · 3 comments
Closed

Crash on loading a savegame #37522

ektoplazm opened this issue Jan 29, 2020 · 3 comments
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<Crash / Freeze> Fatal bug that results in hangs or crashes.

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@ektoplazm
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ektoplazm commented Jan 29, 2020

Describe the bug

Crash on savegame loading

Steps To Reproduce

Steps to reproduce the behavior:

  1. Trying to load a game on 10273

Expected behavior

game loads successfully

Screenshots

crash.log
debug.log

Gracewood.zip

Versions and configuration

  • OS: win10
  • Game Version: 0.D-11736-g409d24e
  • Graphics version: tiles
  • Mods loaded: dda, no npc needs

Additional context

Add any other context about the problem here.

@ZhilkinSerg
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ZhilkinSerg commented Jan 29, 2020

The issue is fixed in build 10274.

P.S.: You've put game version and build number wrong. It is 10273 (not 10274) and 409d24e (not 409d243). I've edited issue body for you.

If you are using launcher - here where you can get version info (game version is also in crash.log and debug.log):

image

@ZhilkinSerg ZhilkinSerg added the <Crash / Freeze> Fatal bug that results in hangs or crashes. label Jan 29, 2020
@ektoplazm
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ektoplazm commented Jan 29, 2020

debug.log

DEBUG : Loaded bad ter! ter basement_bionic

FUNCTION : void overmap::unserialize(std::istream&)
FILE : src/savegame.cpp
LINE : 928

now I'm getting this crash with similar error after loading a game, should I open another issue?

I cannot reliably reproduce it though, once it crashed 1 minute after loading while I was crafting and then it crashed while auto-driving 10 minutes into the game.

@ZhilkinSerg
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That's another one - #37527 will help when merged. No new issue required.

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Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes.
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