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Dehydrated mutant meat loses toxin on further cooking #39586

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Miner239 opened this issue Apr 15, 2020 · 3 comments
Closed

Dehydrated mutant meat loses toxin on further cooking #39586

Miner239 opened this issue Apr 15, 2020 · 3 comments
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<Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Food / Vitamins Comestibles and drinks

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@Miner239
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Describe the bug

Food cooked with dehydrated mutant meat does not inherit toxin from the mutant meat and is safe to consume.

Steps To Reproduce

  1. Get mutant meat
  2. Dehydrate half of the mutant meat
  3. Cook a meat-using recipe twice, once with raw mutant meat, once with dehydrated version
  4. Compare results

Expected behavior

Both cooked food have toxin.

Screenshots

toxinbug

Versions and configuration

Version: 0.E-719-g14415de (tiles)
Mods: dda

Additional context

@int-ua
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int-ua commented Apr 23, 2020

Did you dehydrate it on a smoking rack? I've noticed odd behavior when mixing default meat with mutant one where whole batch turned into one of these after drying. I bet it's drying that [errorneously] removes toxins, not cooking. Please update the title if my assumption is correct.

Edit: notice how in the ingredients list you see default dehydrated meat, not mutant. Looks like a stacking issue where both dehydrated meats end up in one stack.

@Miner239
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Miner239 commented Apr 29, 2020

I obtained the meat from debug menu, then used a dehydrator to craft the dried mutant meat. The dried meat still have their toxin and are correctly noted as mutant meat in the name. There are no normal meat involved in the screenshot, the dehydrated mutant meat all come from the same stack of mutant meat and magically turns normal after cooking.
I'd love to have someone else reproduce it and tell me it's just me... (or better yet, tell me it's intentional 😛 )

@Night-Pryanik Night-Pryanik added <Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Food / Vitamins Comestibles and drinks labels Apr 30, 2020
@Miner239
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Miner239 commented May 9, 2020

I can't reproduce this in build 10642 (0.E-1946-ged9f3b9).

@Miner239 Miner239 closed this as completed May 9, 2020
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Labels
<Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Food / Vitamins Comestibles and drinks
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