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Drop charge rifle #15713

Merged
merged 5 commits into from Mar 14, 2016
Merged

Drop charge rifle #15713

merged 5 commits into from Mar 14, 2016

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mugling
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@mugling mugling commented Mar 9, 2016

Follows the discussion in #15701.

The implementation is hideous as evidenced by the quantity and quality of code removed in 370dd71 and as @Coolthulhu succinctly pointed out:

Yeah, they are probably not worth half the effort they're getting

I've looked into @BevapDin's suggestion of moving some of the functionality within item::ammo_data but as the charger gun actually works by continually resetting the properties of a magical itype this wouldn't be a much cleaner solution and in any case doesn't deal with the innumerable other special cases throughout the code base.

I'm of the opinion that there's no realistic hope of salvaging it without a complete re-implementation and that this wouldn't be worth the effort considering the minimal use.

93e4129 and 526924c stop the player wieldable version spawning and 370dd71 converts any turrets to the laser rifle

Rivet-the-Zombie added a commit that referenced this pull request Mar 14, 2016
@Rivet-the-Zombie Rivet-the-Zombie merged commit 817c6b6 into CleverRaven:master Mar 14, 2016
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