Improve comestible menu performance #26272
Merged
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Summary
SUMMARY: Bugfixes "Improve comestible menu performance."
Purpose of change
The lambdas for determining calories and joy for the player in the comestible menu were capturing a copy of the player. With the current map memory bugs, this meant a potentially very large object was being copied several times, every time the comestible menu was displayed, leading to a large delay.
Describe the solution
Changed the lambdas to capture the player object by reference.
Additional context
Fixing the map memory will also help resolve this, but this will mitigate the issue in the meantime.