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[DinoMod] revert HP rebalance #50778

Merged
merged 2 commits into from
Aug 14, 2021
Merged

[DinoMod] revert HP rebalance #50778

merged 2 commits into from
Aug 14, 2021

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LyleSY
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@LyleSY LyleSY commented Aug 14, 2021

Summary

Mods "revert DinoMod HP rebalance"

Purpose of change

Fixes #50749

Describe the solution

Reverts recent DinoMod HP rebalance.

Describe alternatives you've considered

Request a more interesting combat system and wait for it

Testing

Very well tested

Additional context

Some kind of rebalance is still needed, but a straight line HP/weight system does not appear to fit the current game engine. It's not epic as intended, it's tedious. A more complicated combat system is needed to make high HP battles interesting. Next steps will be to chart out the HP/size values for different dinos and balance on that basis

@LyleSY LyleSY added <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Monsters Monsters both friendly and unfriendly. labels Aug 14, 2021
@LyleSY LyleSY marked this pull request as ready for review August 14, 2021 14:03
@ZhilkinSerg ZhilkinSerg merged commit 6b52e6c into master Aug 14, 2021
@LyleSY LyleSY deleted the LyleSY-patch-8 branch August 15, 2021 16:35
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<Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Monsters Monsters both friendly and unfriendly.
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Successfully merging this pull request may close these issues.

DinoMod: #50722 made zombified Dinos incredibly tedious to kill / too strong
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