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Allow refueling smokers & furniture from tiles in pickup range #51442

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ferociousdork
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Summary

Bugfixes "Smoking racks and forges can only be refueled from inventory"

Purpose of change

Fixes #51422

Describe the solution

Uses the crafting inventory to reload furniture from nearby tiles. Adds a new message to the smoking rack refuel option when it has reached its fuel capacity. Also removes the unload message when reloading for smoking racks since it has a dedicated unload option already.

Describe alternatives you've considered

N/A

Testing

Tested in game, charcoal from nearby tiles can be used.

Additional context

smoker_reload

@actual-nh actual-nh added <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA labels Sep 6, 2021
@Rivet-the-Zombie Rivet-the-Zombie merged commit d43b990 into CleverRaven:master Sep 9, 2021
@ferociousdork ferociousdork deleted the reload_furniture_fix branch September 9, 2021 09:23
@jeffplata
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Still does not work :(

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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA
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Successfully merging this pull request may close these issues.

Issues loading smoking racks and forges
4 participants