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fix overmap zoom #51748

Merged
merged 1 commit into from
Sep 20, 2021
Merged

fix overmap zoom #51748

merged 1 commit into from
Sep 20, 2021

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KorGgenT
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@KorGgenT KorGgenT commented Sep 20, 2021

Summary

Bugfixes "fix overmap zoom"

Purpose of change

this not only fixes the overmap zoom but separates the zoom levels of the tileset and the overmap tileset.
Fixes #51564

Describe the solution

kinda self-explanatory when you look at the code?

Testing

open the game, zoom a few times in overmap and in regular mode, see that they don't have to match.

Additional context

@actual-nh actual-nh added <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds. labels Sep 20, 2021
@ZhilkinSerg ZhilkinSerg merged commit 19d2477 into CleverRaven:master Sep 20, 2021
@KorGgenT KorGgenT deleted the fix-overmap-zoom branch September 20, 2021 23:30
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. Map / Mapgen Overmap, Mapgen, Map extras, Map display SDL: Tiles / Sound Tiles visual interface and sounds.
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Successfully merging this pull request may close these issues.

Overmap Issues (default, zoom, not updating)
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