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[DinoMod] four ceratopsians and horns mutations #61264
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[DinoMod] four simpler ceratopsians
[DinoMod] four ceratopsians and horns mutations
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* [DinoMod] four simpler ceratopsians * Update dictionary.txt * Update monster_attacks.json * Update fungus.json * Update hatchling.json * Update juvenile.json * Update zed-dinosaur.json * Update zinosaur_burned.json * Update zed-dinosaur.json * space * add a * Update zinosaur_upgrade.json * HORNS dreams * Update egg.json * Create nest_styracosaurus.json * Create nest_einiosaurus.json * Create nest_achelousaurus.json * Create nest_chasmosaurus.json * Update dinosaur.json * Update fungi.json * Update monstergroups_egg.json * mon * Update wilderness.json * Update zinosaur.json * Update mutations.json * Update map_extras.json * Update cooking_components.json * Update dictionary.txt * Update regional_overlay.json * Update mutagen.json * Update mutagen_ingredients.json * Update harvest_dissect.json * Update vitamin.json * Update effects.json * assign horns samples * Update hatchling.json * Update medsandchemicals.json * Update itemgroups.json * Update mutations.json * Update README.md * green mutagen * dedupe sentrosaurus * vitamin fix2 * fewer spaces * LIGHTEATER * Update mutations.json
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* [DinoMod] four simpler ceratopsians * Update dictionary.txt * Update monster_attacks.json * Update fungus.json * Update hatchling.json * Update juvenile.json * Update zed-dinosaur.json * Update zinosaur_burned.json * Update zed-dinosaur.json * space * add a * Update zinosaur_upgrade.json * HORNS dreams * Update egg.json * Create nest_styracosaurus.json * Create nest_einiosaurus.json * Create nest_achelousaurus.json * Create nest_chasmosaurus.json * Update dinosaur.json * Update fungi.json * Update monstergroups_egg.json * mon * Update wilderness.json * Update zinosaur.json * Update mutations.json * Update map_extras.json * Update cooking_components.json * Update dictionary.txt * Update regional_overlay.json * Update mutagen.json * Update mutagen_ingredients.json * Update harvest_dissect.json * Update vitamin.json * Update effects.json * assign horns samples * Update hatchling.json * Update medsandchemicals.json * Update itemgroups.json * Update mutations.json * Update README.md * green mutagen * dedupe sentrosaurus * vitamin fix2 * fewer spaces * LIGHTEATER * Update mutations.json
sparr
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* [DinoMod] four simpler ceratopsians * Update dictionary.txt * Update monster_attacks.json * Update fungus.json * Update hatchling.json * Update juvenile.json * Update zed-dinosaur.json * Update zinosaur_burned.json * Update zed-dinosaur.json * space * add a * Update zinosaur_upgrade.json * HORNS dreams * Update egg.json * Create nest_styracosaurus.json * Create nest_einiosaurus.json * Create nest_achelousaurus.json * Create nest_chasmosaurus.json * Update dinosaur.json * Update fungi.json * Update monstergroups_egg.json * mon * Update wilderness.json * Update zinosaur.json * Update mutations.json * Update map_extras.json * Update cooking_components.json * Update dictionary.txt * Update regional_overlay.json * Update mutagen.json * Update mutagen_ingredients.json * Update harvest_dissect.json * Update vitamin.json * Update effects.json * assign horns samples * Update hatchling.json * Update medsandchemicals.json * Update itemgroups.json * Update mutations.json * Update README.md * green mutagen * dedupe sentrosaurus * vitamin fix2 * fewer spaces * LIGHTEATER * Update mutations.json
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Summary
Mods "[DinoMod] four ceratopsians and horns mutations"
Purpose of change
Monster diversity, realism, mutation diversity
Describe the solution
Four new simpler North American ceratopsians filling out the roster around centrosaurus and pachyrhinosaurus. Some balance changes to other ceratopsians to make more sense in this context. New ceratopsian mutation line similar to STEGO but with less armor stuff and more horn and bird stuff, including two new mutations for horns that do more damage and fire more and something to represent pack tactics.
Describe alternatives you've considered
Other dinos on the list. Split off horns mutation line work as a separate PR. Something to indicate how horns could be used to attract a mate, but that probably wouldn't work on human NPCs.
Testing
Game loads no errors, monsters spawn and look right, mutations appear and work as expected
Additional context
Part of effort to model the best understood dinos from Two Medicine and Dinosaur Park. I think this is all the ceratopsian work needed for North America.