Fix NPC putting items in open air when fetching items during an activity when 3D FOV is on #66337
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Summary
Bugfixes "Fix NPC putting items in open air when fetching items during an activity when 3D FOV is on"
Purpose of change
Once our
slavesbuilders discover the sky they invent juggling and throw items into the air instead of placing them on the same z-level as the target tile. This PR makes NPCs do the latter instead.Describe the solution
Only check tiles on the same z-level as the target tile when looking for tile to place items.
Describe alternatives you've considered
None
Testing
Additional context
None