Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

overmap granularity audit: Industrial buildings #75704

Merged
merged 1 commit into from
Aug 22, 2024

Conversation

sonphantrung
Copy link
Contributor

@sonphantrung sonphantrung commented Aug 15, 2024

Summary

Content "more OM granularity vision levels for industrial buildings"

Purpose of change

A warehouse is def not the same as a residental house when a person looks from afar.

Describe the solution

Features some more vision levels:

  • warehouse for obviously, warehouses/storages
  • isolated_electronics for buildings that deploys electronic thingy
  • industrial_building (and the large one) for neither of above

Describe alternatives you've considered

None

Testing

OG overmap:
image
vague level:
image
outlines/details:
image
Additional images:
image
image

Additional context

Had to go for the default colorscheme for now, ImGui is currently anti-light mode

Sequel of my previous PR.

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Aug 15, 2024
@Maleclypse Maleclypse merged commit 4886a46 into CleverRaven:master Aug 22, 2024
22 of 27 checks passed
@sonphantrung sonphantrung deleted the industrial-granularity branch August 22, 2024 10:31
vetall812 added a commit to vetall812/CDDA-Tilesets that referenced this pull request Aug 22, 2024
Fris0uman pushed a commit to I-am-Erk/CDDA-Tilesets that referenced this pull request Aug 24, 2024
* screenshots

* Update colors.md

* old maps

* Update colors.md

* bg_examples

* size fix

* Update colors.md

* bgs

* Update colors.md

* colors

* Update colors.md

* support for new granularity buildings

CleverRaven/Cataclysm-DDA#75704

* Update colors.md

* addons

* added first Ukrainian page

* small fix

* added usage UA translation

* fallback translation

* colors.md translated

* added TODO marks

* Create file_structure.md

* Create file_structure.ua-UA.md

* removed one TODO:

* UA translation removed

* Update usage.md

* added workflow file

* Create credits.txt
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants