Skip to content

Actions: Condzi/rt

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
81 workflow runs
81 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Clean up the code, add few GUI controls (#18)
Cppcheck #169: Commit cfae545 pushed by Condzi
November 11, 2023 15:21 18s develop
November 11, 2023 15:21 18s
Clean up the code, add few GUI controls
Cppcheck #168: Pull request #18 opened by Condzi
November 11, 2023 15:16 16s cleanup/prep-for-extras
November 11, 2023 15:16 16s
Don't error on different CWD
Cppcheck #167: Commit 2cf4dd8 pushed by Condzi
November 11, 2023 15:15 22s cleanup/prep-for-extras
November 11, 2023 15:15 22s
update plan
Cppcheck #166: Commit 0f5701a pushed by Condzi
November 11, 2023 15:12 21s cleanup/prep-for-extras
November 11, 2023 15:12 21s
Add ability to select world
Cppcheck #165: Commit 00106b3 pushed by Condzi
November 11, 2023 15:08 22s cleanup/prep-for-extras
November 11, 2023 15:08 22s
Update plan
Cppcheck #164: Commit fd53208 pushed by Condzi
November 11, 2023 02:13 46s cleanup/prep-for-extras
November 11, 2023 02:13 46s
Quad and light support on GPU (#17)
Cppcheck #163: Commit caffa45 pushed by Condzi
November 9, 2023 15:46 2m 6s develop
November 9, 2023 15:46 2m 6s
Quad and light support on GPU
Cppcheck #162: Pull request #17 opened by Condzi
November 9, 2023 15:45 33s gpu/quads-and-lights
November 9, 2023 15:45 33s
Working SimpleLights scene.
Cppcheck #161: Commit a74d914 pushed by Condzi
November 5, 2023 17:07 18s gpu/quads-and-lights
November 5, 2023 17:07 18s
GPU ray tracing using compute shaders for the first book (#16)
Cppcheck #159: Commit a1a4b3c pushed by Condzi
November 5, 2023 13:25 16s develop
November 5, 2023 13:25 16s
GPU ray tracing using compute shaders for the first book
Cppcheck #158: Pull request #16 opened by Condzi
November 5, 2023 13:25 20s gpu/init-rt
November 5, 2023 13:25 20s
Fix issue with incorrect reflections
Cppcheck #157: Commit 33ad06a pushed by Condzi
November 5, 2023 13:13 22s gpu/init-rt
November 5, 2023 13:13 22s
update plan
Cppcheck #156: Commit a592101 pushed by Condzi
November 4, 2023 22:56 20s gpu/init-rt
November 4, 2023 22:56 20s
try query when GPU finishes
Cppcheck #155: Commit a9f75a3 pushed by Condzi
November 4, 2023 22:53 18s gpu/init-rt
November 4, 2023 22:53 18s
simplify ray_color
Cppcheck #154: Commit 88c7e78 pushed by Condzi
November 4, 2023 21:53 21s gpu/init-rt
November 4, 2023 21:53 21s
fix depth of field
Cppcheck #153: Commit 6741ede pushed by Condzi
November 4, 2023 21:39 18s gpu/init-rt
November 4, 2023 21:39 18s
fix alignment problem
Cppcheck #152: Commit 42778db pushed by Condzi
November 4, 2023 21:34 21s gpu/init-rt
November 4, 2023 21:34 21s
I'm insane
Cppcheck #151: Commit 448eb76 pushed by Condzi
November 2, 2023 21:33 19s gpu/init-rt
November 2, 2023 21:33 19s
still polka
Cppcheck #150: Commit a330163 pushed by Condzi
November 2, 2023 21:03 27s gpu/init-rt
November 2, 2023 21:03 27s
Working uploading to the gpu
Cppcheck #149: Commit 8a41c61 pushed by Condzi
October 24, 2023 14:46 47s gpu/init-rt
October 24, 2023 14:46 47s
RT world input to shader concept
Cppcheck #148: Commit e0bfdd3 pushed by Condzi
October 24, 2023 14:00 26s gpu/init-rt
October 24, 2023 14:00 26s
Working constants buffer
Cppcheck #147: Commit 4db1aa0 pushed by Condzi
October 24, 2023 09:37 27s gpu/init-rt
October 24, 2023 09:37 27s
Use indices instead of pointers to materials
Cppcheck #146: Commit 6f4d4ed pushed by Condzi
October 21, 2023 12:32 24s gpu/init-rt
October 21, 2023 12:32 24s
Working CS pipeline
Cppcheck #145: Commit 5bbf8ff pushed by Condzi
October 21, 2023 10:55 40s gpu/init-rt
October 21, 2023 10:55 40s