YouTube Video of Version 1.0, check Releases for more up to date versions
- Level selection
- Level view
- Block Viewer
- Object-Viewer
- Loading/Saving of levels
- Zooming
- Selection of multiple objects
- Copy/Cut/Paste objects
- Vertical Levels
- Undo/Redo System
- Instant Header Editing
- Jump (Level pointer) editing
- Make screenshots of your Level
- Play any level directly, without having to save it to ROM
- Drag and Drop objects into the level
- Smoothing out the rough edges
- Pretty much the rest of SMB3 Workshops features
- Cleaner architecture
- dynamic level sizes
- Support of other versions, other than the US release
The beginning of a user manual is available here. It is more technical, explaining basic concepts of the SMB3 game, rather than the actual use of the editor.
Come to the SMB3 Romhacking Discord and message Michael.
You can use the editions in the Releases tab on Github under Assets. Those should work out of the box.
Alternatively you can try the methods below.
- You need to have at least Python3.6 installed. To do that, go to https://www.python.org/downloads. Make sure to tick the box "Add Python to Path"!
- You need to install the wxPython GUI framework. To do that, open a command
prompt (search cmd in Windows) and type in
pip install PySide2
. This should work automatically. - Click on smb3-foundry.py and the level editor should open up, asking you to select the ROM you want to load. Preferably the US version of SMB3 or a Hack based on it.
- The
python3
package should already be installed on your system. If not then do it using your distributions package manager. - Install
python3-pip
using the package manager as well. - Install the GUI framework, using
pip3 install PySide2
. - You can start the level editor using
python3 smb3-foundry.py
using the terminal.