Skip to content

PEX Alpha Build

Pre-release
Pre-release

Choose a tag to compare

@Conman1533 Conman1533 released this 15 Oct 20:10
d6615b1

Alpha build of the alpha branch for testing before it is merged into master.

From commit: d6615b1
Built on: 2026-10-15 19:56 UTC, release profile (fat LTO)

Only one binary: x86-64 Linux, glibc 2.35 or newer (Ubuntu 22.04+, Debian 12+). For other platforms use the nightly or canary build.

Changes since master

  • feat(config): configure the tick metrics in pumpkin.toml
  • fix(entity): match vanilla fish flop, squid idle stop and chicken egg pitch
  • fix(entity): queue the skeleton weapon reassessment for the next tick
  • refactor(entity): match FishingHook.tick's hooked and gravity checks
  • fix(entity): save the chest boat inventory and loot table like the minecart
  • fix(entity): discard mobs that are not allowed in peaceful
  • perf(world): keep indexed palette storage until the palette shrinks to 8
  • fix(world): test the nibble palette layout and warn once per section
  • fix(world): retry failed region writes on every save and free their sectors
  • fix(world): refuse a chunk whose sector count overflows the region header
  • fix(world): run overdue scheduled ticks once an inactive chunk ticks again
  • refactor(block): encode the eyeblossom trail particle through the protocol
  • fix(block): compare hopper ticked game time when chaining cooldowns
  • fix(protocol): apply the merchant offer out-of-stock flag when decoding
  • fix(item): merge a bundle insert into any matching stack
  • chore(repo): point the README, CI and Dockerfile at PEX
  • fix(entity): drop the lead when a leashed mob dies
  • fix(entity): only consume items with a consumable component when their use ends
  • fix(world): reject a region chunk header cut off by the end of the file