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BlockPalette

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Accessing the Palette

Keyboard Mode

  • ingame - whilst holding an item, press and hold the blockpalette keybind (c by default)
  • creative menu - whilst hovering the mouse over an itemstack, press and hold the blockpalette keybind

Mouse Mode

  • ingame - whilst holding an item, type (don't hold) the blockpalette keybind (c by default).
  • creative menu - click an item in the gui to open the palette GUI. Hold shift or ctrl or c to interact with the creative inventory normally

Palette GUI Mouse Behaviours

  • Click an item on the wheel to pick it up. Click again over a hotbar slot to add it to your inventory. Click anywhere else to drop it
  • Shift-click an item on the wheel to set it as the center point and build a new palette around it
  • Right-click items on the wheel to select multiple stacks that will be added to you inventory when you close the gui

Palette GUI Settings

Setting Description
PickMode Toggle between Mouse Pickmode and Keyboard Pickmode
Highlight Color Adjust the RGB colouring of the highlight when hovering over itemsacks
Highlight Scale Set how large the highlight should be
Color Mode Toggle between the various color-picking modes
Opacity Adjust the opacity of the background color shown on the Palette
Angle Controls the portion of the color wheel that a given color will be picked from
Group Size Controls the number of variations of a single color to be presented
Leniency Controls how accurately the saturation of colors should be matched
Gray Point Controls the average saturation level at which a texture should be considered 'gray'
Min Alpha Controls the minimum average alpha/opacity allowed in the texture

Color Modes

The Color Mode determines a set of points on the color wheel from which colors/textures are looked up.
The Angle setting determines how far from these starting points to actually look up on the color wheel.

See and play around with paletton.com for a great visual representation of these concepts.

Mode Description
Complimentary Find textures on the opposite side (180 degrees) of the color wheel to the center block
Adjacent Find textures Angle degrees either side of the center block
Triad Find textures 180 plus & minus Angle degrees away from the center block
Tetrad Find textures Angle degrees away from the center block, and complimentary textures for it and the center block