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70 changes: 44 additions & 26 deletions trie/iterator.go
Original file line number Diff line number Diff line change
Expand Up @@ -125,6 +125,7 @@ type nodeIterator struct {
err error // Failure set in case of an internal error in the iterator

resolver ctxcdb.KeyValueReader // Optional intermediate resolver above the disk layer
pool []*nodeIteratorState // local pool for iteratorstates
}

// errIteratorEnd is stored in nodeIterator.err when iteration is done.
Expand Down Expand Up @@ -370,9 +371,9 @@ func (st *nodeIteratorState) resolve(tr *Trie, path []byte) error {
}
return nil
}

func findChild(n *fullNode, index int, path []byte, ancestor common.Hash) (node, *nodeIteratorState, []byte, int) {
func (it *nodeIterator) findChild(n *fullNode, index int, ancestor common.Hash) (node, *nodeIteratorState, []byte, int) {
var (
path = it.path
child node
state *nodeIteratorState
childPath []byte
Expand All @@ -381,13 +382,12 @@ func findChild(n *fullNode, index int, path []byte, ancestor common.Hash) (node,
if n.Children[index] != nil {
child = n.Children[index]
hash, _ := child.cache()
state = &nodeIteratorState{
hash: common.BytesToHash(hash),
node: child,
parent: ancestor,
index: -1,
pathlen: len(path),
}
state = it.getFromPool()
state.hash = common.BytesToHash(hash)
state.node = child
state.parent = ancestor
state.index = -1
state.pathlen = len(path)
childPath = append(childPath, path...)
childPath = append(childPath, byte(index))
return child, state, childPath, index
Expand All @@ -400,21 +400,20 @@ func (it *nodeIterator) nextChild(parent *nodeIteratorState, ancestor common.Has
switch node := parent.node.(type) {
case *fullNode:
// Full node, move to the first non-nil child.
if child, state, path, index := findChild(node, parent.index+1, it.path, ancestor); child != nil {
if child, state, path, index := it.findChild(node, parent.index+1, ancestor); child != nil {
parent.index = index - 1
return state, path, true
}
case *shortNode:
// Short node, return the pointer singleton child
if parent.index < 0 {
hash, _ := node.Val.cache()
state := &nodeIteratorState{
hash: common.BytesToHash(hash),
node: node.Val,
parent: ancestor,
index: -1,
pathlen: len(it.path),
}
state := it.getFromPool()
state.hash = common.BytesToHash(hash)
state.node = node.Val
state.parent = ancestor
state.index = -1
state.pathlen = len(it.path)
path := append(it.path, node.Key...)
return state, path, true
}
Expand All @@ -428,7 +427,7 @@ func (it *nodeIterator) nextChildAt(parent *nodeIteratorState, ancestor common.H
switch n := parent.node.(type) {
case *fullNode:
// Full node, move to the first non-nil child before the desired key position
child, state, path, index := findChild(n, parent.index+1, it.path, ancestor)
child, state, path, index := it.findChild(n, parent.index+1, ancestor)
if child == nil {
// No more children in this fullnode
return parent, it.path, false
Expand All @@ -440,7 +439,7 @@ func (it *nodeIterator) nextChildAt(parent *nodeIteratorState, ancestor common.H
}
// The child is before the seek position. Try advancing
for {
nextChild, nextState, nextPath, nextIndex := findChild(n, index+1, it.path, ancestor)
nextChild, nextState, nextPath, nextIndex := it.findChild(n, index+1, ancestor)
// If we run out of children, or skipped past the target, return the
// previous one
if nextChild == nil || bytes.Compare(nextPath, key) >= 0 {
Expand All @@ -454,13 +453,12 @@ func (it *nodeIterator) nextChildAt(parent *nodeIteratorState, ancestor common.H
// Short node, return the pointer singleton child
if parent.index < 0 {
hash, _ := n.Val.cache()
state := &nodeIteratorState{
hash: common.BytesToHash(hash),
node: n.Val,
parent: ancestor,
index: -1,
pathlen: len(it.path),
}
state := it.getFromPool()
state.hash = common.BytesToHash(hash)
state.node = n.Val
state.parent = ancestor
state.index = -1
state.pathlen = len(it.path)
path := append(it.path, n.Key...)
return state, path, true
}
Expand All @@ -481,6 +479,8 @@ func (it *nodeIterator) pop() {
it.path = it.path[:last.pathlen]
it.stack[len(it.stack)-1] = nil
it.stack = it.stack[:len(it.stack)-1]
// last is now unused
it.putInPool(last)
}

func compareNodes(a, b NodeIterator) int {
Expand Down Expand Up @@ -673,6 +673,24 @@ func (it *unionIterator) NodeBlob() []byte {
return (*it.items)[0].NodeBlob()
}

func (it *nodeIterator) putInPool(item *nodeIteratorState) {
if len(it.pool) < 40 {
item.node = nil
it.pool = append(it.pool, item)
}
}

func (it *nodeIterator) getFromPool() *nodeIteratorState {
idx := len(it.pool) - 1
if idx < 0 {
return new(nodeIteratorState)
}
el := it.pool[idx]
it.pool[idx] = nil
it.pool = it.pool[:idx]
return el
}

func (it *unionIterator) AddResolver(resolver ctxcdb.KeyValueReader) {
panic("not implemented")
}
Expand Down