A station is one module (boxes); lite districts adopted; code documentation link
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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District Simulators and Train Tracking: steps 7 and 8 built
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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District Simulators and Train Tracking: step 6 complete
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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District Simulators and Train Tracking: step 6, default Stop at the border
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Docs review and the district simulators plan
- Home, Node-Lite, DCC-EX, LocoNet Adapter, Architecture, RocNet on the Mesh, Module and
Layout Files: brought up to date (GCA101 stage 2, lite servers and failover, turnouts
on DCC-EX, sensors as RocNet, the module editor, O6 answered); two broken anchors and
the Node-Lite button table fixed.
- New page District Simulators and Train Tracking: the plan, steps 1 to 5 built.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Module and Layout Files drawn from SpDrS60 tiles; Screenshots page
- Module and Layout Files: the old top views replaced by the example modules as the
module editor draws them (Adorf, a 2E96 line module, the district border pair);
schema version 3 draws from tiles, no geometry; signal aspects by their Ril 301 names
(the colours kept for version 2); the web view shows signals as their tiles, and the
simulator does not yet show Hp 2 / Vr 2.
- Screenshots: Hive-Rail running on the bench layout: the web view with trains and the
station information boards of Adorf and Bdorf, Cdorf's passing loop, the module editor,
the dispatcher screen and a node dashboard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1b0902c
Signals: new pages Signal Faces and Choosing and Placing Signals; sensors as RocNet
- Signal Faces: every DB LED signal Hive-Rail draws, each aspect pictured, as faces and
panel tiles, with the Viessmann models and the one-red option.
- Choosing and Placing Signals: which signal goes where and what it shows, as SpDrS60
panels (two animated), Ks, shunting, the common mistakes, which Viessmann models to buy,
wiring them with MobaLedLib, and the sources (Ril 301, EBO §14, Wikipedia, Viessmann,
MobaLedLib).
- Architecture §2.2: RocNet for what a RocNet tool should understand, JSON for Hive-Rail's
own state; RocNet on the Mesh §9: nodes report their detectors as RocNet sensor reports.
- Home and Module and Layout Files link and use the new signal tiles.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Module and layout files: schema version 3, modules drawn from SpDrS60 tiles in the module editor; grid, tiles, file, what is derived, DB/FREMO names
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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LocoNet adapter: panels as an occupancy display (--show-sensors), simulated detectors; dispatcher loco count per district
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Module files: passing loops (passing_loops) next to stations
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Lite servers: design, failover test, layout page; Node-Lite setup without addresses
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Transition zone: optional current budget admission (hold inbound trains at the border; FIFO or priority by train type)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Docs: global go and the GLOBAL state line, lite node heartbeat fields, dispatcher keys, Home focus
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node-Lite M5StickC: triple press A is the global go
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node-Lite M5StickC: double presses instead of holds; B sits at the screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node-Lite on the M5StickC: buttons (with drawing), screen, setup, troubleshooting, tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: link to firmware/node-lite
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: B0 zenoh-pico test passed on an ESP32; lite nodes must stay out of the shared roles
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: Arduino Uno motor shield (optional) as track driver; swap-friendly build
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: booster input and RailSync driver as in the through-hole draft
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: through-hole first; parts table follows the reviewed draft
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: phases B0 to B8, booster mode and the DCC-to-LocoNet bridge, DCC-EX findings (hardware booster pass-through, SERIAL2_COMMANDS, ONOVERLOAD), link to the schematic draft
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Home: the board's five ways of use
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: booster mode for Z21 and Intellibox users (mode 5), booster input with short line back, isolation and protection
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Node board: the board as a DCC-EX command station with Hive-Rail extras; four ways to use it; board v2 with two ESP32s; must-have connections (main, programming, LocoNet-T and -B, CDE); multiMAUS and Z21
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Dispatcher sets the fast clock and shows loco districts; web view clocks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Module files: signals, section-by-section routes and transfer block feed (3.11)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Module files: buildings with lights and level crossings (3.10)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Module and layout files: implemented checks, library, district files from several owners, publishing and locking
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Architecture: distributed train tracking (chapter 10), core statement on Home, identity at the transition zone
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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