Skip to content

DGCProductions/umggo

Repository files navigation

BasicGame-on-Gradle

jMonkeyEngine's prototypical BasicGame as a Gradle project

If you want to get started using Gradle with jMonkeyEngine's v3.2 SDK (or with NetBeans 8) and don't know where to start, use this project as a template.

You will need the "Gradle Support" plugin v1.4.4. Download and install it using the Plugins dialog in the IDE (Menu bar -> "Tools" -> "Plugins") before proceeding. If this plugin isn't shown in the IDE's "Plugins" tool, you can download it from GitHub.

Clone the BasicGame-on-Gradle repository using Git:

  1. Open the "Clone Repository" wizard in the IDE, either:
    • Menu bar -> "Team" -> "Git" -> "Clone..." or
    • Menu bar -> "Team" -> "Remote" -> "Clone..."
  2. For "Repository URL:" specify "https://github.com/stephengold/BasicGame-on-Gradle.git" (without the quotes).
  3. Clear the "User:" and "Password:" text boxes.
  4. For "Clone into:" specify a writable folder (on a local filesystem) that doesn't already contain "BasicGame-on-Gradle".
  5. Click on the "Next >" button.
  6. Make sure the "master" remote branch is checked.
  7. Click on the "Next >" button again.
  8. Make sure the Checkout Branch is set to "master".
  9. Make sure the "Scan for NetBeans Projects after Clone" box is checked.
  10. Click on the "Finish" button.
  11. When the "Clone Completed" dialog appears, click on the "Open Project..." button.

Run the project

  1. In the "Projects" window of the IDE, right-click on the "BasicGame-on-Gradle" project to select it.
  2. Select "Run".

Assets your game requires can be added to src/main/resources folder.

epic