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Examples

Repository with code examples.

In this repository you will find examples of code, ui elements, multiplayer input management, custom shaders and shader effects.

This repository also includes an internal submodule with Core scripts and tools that I created and use across multiple projects.

Example class:

ExampleBehaviourClass

Tools and editor extensions (Core):

TextureSaver TextureSaverUtilities TextureSaverEditor

AnimationExtensions RenderTextureExtensions

Working class example:

PlayerBasicInputs

PlayerInputManagerProvider

PlayerControllerSelectionMenu

Multiplayer implementation example video

These scripts allow you to create multiple players and assign them controllers, as shown in the screenshots below.

Zdjęcie 6Zdjęcie 7

Multiplayer game example with custom levels and characters:

Multiplayer implementation example video

Zdjęcie 8

Example terrain shader with scanning effect and multiple height based textures with added noise. Basic weather system with directional light rotation and cloud animation.

Terrain shader example video

Zdjęcie 5Zdjęcie 2

Projects I have worked on:

The House Of The Dead: Remake

Zdjęcie 3

Front Mission 3: Remake

Zdjęcie 4

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