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Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
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README.md

ScriptableObject-Architecture

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

Based on Ryan Hipple's 2017 Unite talk https://www.youtube.com/watch?v=raQ3iHhE_Kk

Now on the Asset Store!

Features

  • Automatic Script Generation
  • Variables - All C# primitives
  • Clamped Variables
  • Variable References
  • Typed Events
  • Runtime Sets
  • Custom Icons

Visual debugging of events

Full stacktrace and editor invocation for events

Custom icons

Easy and automatic script generation

Installation

There are three ways you can install this package

Package Manager Installation

Simply modify your manifest.json file found at /PROJECTNAME/Packages/manifest.json by including the following line

{
	"dependencies": {
		...
		"com.danieleverland.scriptableobjectarchitecture": "https://github.com/DanielEverland/ScriptableObject-Architecture.git#release/stable",
		...
	}
}
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