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  1. Unreal_GameplayAbilities_FirstPerson Unreal_GameplayAbilities_FirstPerson Public

    This is a foray into using Unreal's gameplay abilities plugin to replicate the weapon in the base First Person template.

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    This is a "lootfilter" for the game "Path of Exile". It's designed with the intention to provide quick detection/evaluation of good drops, while preserving a polished visual style and filtering junk.

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    A network test project following the tutorial from GameDev.tv