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v1.0.1

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@Asterveila Asterveila released this 30 Dec 05:49
· 12 commits to main since this release
  • Improved cutting consistency by skipping the call to the original trail activation function once the trail is already activated.
  • Fixed long periods of time when the trail remains unaltered too (at least in most cases).
  • Fixed trail being visible even when the player wasn't.