Skip to content

Releases: DevNullGamer/ha-integration

v0.0.10

Choose a tag to compare

@DevNullGamer DevNullGamer released this 05 Jun 10:06

Full Changelog: v0.0.9...v0.0.10

fixed deadlock and added a few loggers

Choose a tag to compare

@DevNullGamer DevNullGamer released this 18 Apr 21:12
v0.0.9

Fixed deadlock loop and added a few debugging loggers

Additional connect/reconnect hardening

Choose a tag to compare

@DevNullGamer DevNullGamer released this 18 Apr 20:52
v0.0.8

addditional hardening

Additional hardening of reconnect and ws usage.

Choose a tag to compare

@DevNullGamer DevNullGamer released this 18 Apr 20:30
v0.0.7

Additional hardening of reconnect scenarios especially

v0.0.6

Choose a tag to compare

@DevNullGamer DevNullGamer released this 30 Mar 19:02
da9f936

Full Changelog: v0.0.5...v0.0.6

Readme updated - no code changes

Choose a tag to compare

@DevNullGamer DevNullGamer released this 14 Feb 09:53
125a21d

Just testing the release action

Jaapps enahncements

Choose a tag to compare

@DevNullGamer DevNullGamer released this 13 Feb 20:21
v0.0.4

Add trim shot history service

v0.0.3: Merge pull request #2 from DevNullGamer/main

Choose a tag to compare

@DevNullGamer DevNullGamer released this 10 Feb 06:55
032ee3c
Increase timeout and change scale naming and status values

Changed scale value behavior

Choose a tag to compare

@DevNullGamer DevNullGamer released this 08 Feb 11:34
v0.0.2

Updated scale values

v0.0.1

Choose a tag to compare

@DevNullGamer DevNullGamer released this 08 Feb 10:11
Changed timeout to 10 sec to test for ws hangs