Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Corpse Timers #4276

Open
joligario opened this issue Apr 20, 2024 · 0 comments
Open

Corpse Timers #4276

joligario opened this issue Apr 20, 2024 · 0 comments

Comments

@joligario
Copy link
Contributor

Following the corpse overhaul (#3938), the corpse graveyard timer is no longer disabling properly causing corpses to "repop" in PoP graveyards each time the graveyard timer cycles. When this happens, a new copy of the corpse is created and the old version depops. All associated corpse timers reset.

It seems similar to a prior timer issue where the corpse doesn't actually own the timer to disable. In the following picture, you see a corpse that was moved to the graveyard 24 minutes prior (corpse created 44 minutes prior). This lines up with the graveyard timer currently set at 20 minutes.
image

To reproduce easier, set the graveyard timer to 15 seconds and watch the bodies in PoP graveyards continuously repop.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant