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Fixed
- Answers to other mods' questions (
agent.ask, as in the Ask mod) held a note REDagent wrote before looking something up, run into the answer ("Need player ref.V has ..."), and Markdown marks such as**shown as they are. A mod now gets only the answer, in plain text.
Changed
- Your Anthropic API key is now one of the keys every EDGE tool shares (REDnode 0.48.0, Edgemodders/REDnode#23): Set up the key opens REDnode's own Key request window, where you paste it once, and it is changed or removed in REDnode's Settings, under Keys. A key REDagent kept before is offered to the shared keys at your first question, then deleted; if you decline, REDagent keeps using its own copy.
- Needs REDnode 0.50.2 or later. REDagent's briefing, its copy of REDnode's guide, now comes from REDnode 0.50.2, so the mods it writes can use what REDnode added since 0.38.1.
New
- Knows EDGEmat's material tools, which REDnode 0.45.0 runs for in-game assistants: ask REDagent to find a garment's materials, explain their layers, or recolor them in your WolvenKit project. Searches run at once; changes ask you first.
Install: install REDnode first, then extract this zip into the game folder, or add it to Vortex or EDGEdeck. At first start, press Get the Agent SDK in the REDagent window, then paste your Anthropic API key. Guide: https://edgemodders.github.io/REDagent/guide.html (changelog: https://edgemodders.github.io/REDagent/changelog.html)