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REDnode 0.38.1
The first release for game version 2.5. It needs RED4ext 1.31 or later. For game 2.31, use REDnode 0.37.0.
Changed
- REDnode moves to game version 2.5: it needs RED4ext 1.31 or later and no longer loads on 2.31 (REDnode 0.37.0 is the last for 2.31).
- On 2.5, sound archive swaps and the Sound Tracer find the game's audio code again (the Tracer's hook on Wwise's PostEvent needed a new pattern).
- The
apitypes and the game API reference now come from game 2.5. 2.5 adds optional parameters to some functions (such asEquipmentSystem.GetActiveItem, for dual wielding) and renumbers some enums, whichapipasses by name, so calls written for 2.31 keep working. - Hot swaps of archives (
archives.reload, the MCP toolarchives_reload, the Hot swap app) wait for a RED Hot Tools release for 2.5.
Fixed
- UI kit: typing in an
rn-inputor moving anrn-slidersent a page twoinputevents, one of them the browser's own with nodetail, so handlers readinge.detail.valuethrew (seen in Sound Tracer and Sound Search).
Also attached: REDnode Admin Tools 0.1.0 (REDnode-Admin-Tools-0.1.0.zip). An optional app pack for managing REDnode itself: the Task Manager (what every package costs, End task, Restart) and the Tools Manager (every tool an AI assistant sees, switched on and off). Extract it into the game folder after REDnode; it needs REDnode 0.37.0 or later. Guide: https://edgemodders.github.io/REDnode/admin-tools.html (changelog: https://github.com/Edgemodders/REDnode/blob/main/packs/admin-tools/changelog.md)
Also attached: REDnode Sound Tools 0.1.0 (REDnode-Sound-Tools-0.1.0.zip). An optional app pack for sound modders: Sound Tracer, Sound Search and Hot swap. Hot swap needs RED Hot Tools 1.3 or later. Extract it into the game folder after REDnode; it needs REDnode 0.26.15 or later. Guide: https://edgemodders.github.io/REDnode/sound-tools.html (changelog: https://github.com/Edgemodders/REDnode/blob/main/packs/sound-tools/changelog.md)
Install: extract into the game folder, or add the zip to Vortex or EDGEdeck. Needs RED4ext and redscript. Packages that read the game's archives also need REDbridge: press Get REDbridge in the Mod Manager. Docs: https://edgemodders.github.io/REDnode/ (changelog: https://edgemodders.github.io/REDnode/changelog.html)
Full Changelog: v0.37.0...v0.38.1