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Voxel engine made in Godot, first time doing anything with 3D.
Has basic face culling, lazy chunk loading, and block editing. Worlds can be saved in loaded in the built-in file manager.
WASD for movement, space for jump, mouse click for breaking and placing blocks, and scroll wheel+number keys for block selection.
Press escape to toggle settings, and F3 for generator information.
Recommended download is BlockDemoCombined.exe