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EldoUI 0.6.6002

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@Eldodeldo Eldodeldo released this 17 Oct 12:30
· 17 commits to main since this release
Immutable release. Only release title and notes can be modified.

New

  • Minimap buttons: the game's event link button can be placed on a map corner or hidden.
  • Combat Text: Forever's new combat text choices (shields on you, your shields on targets, effects on your target, effects on other targets).
  • The level-up card shows the health, mana and stats the level gave.
  • Pet and stance bars have a Fill order option, so an upright bar fills column by column. Imported upright pet and stance bars use it.
  • The setup's Other addons step can place Guidelime's guide window at your layout's guide spot (it moves there after the next /reload).
  • The Shopping List tracker has its own visibility settings and hides in combat by default.
  • Express setup has a class setup for every class. Hunters get pet frames and Feed Pet warnings, warlocks armor, pet and Healthstone reminders with a Soul Shard counter, rogues combo points on the nameplate and a Flash Powder counter, warriors rage ticks and a Battle Shout reminder. Mages, priests, druids and paladins get buff reminders you click to cast and a self-cast macro, and mages the consumable bar with conjured food and water first. Every class gets its key spells on empty action slots for its role.
  • Warrior spells go on the bar of the stance they are used in, and rogue openers on the stealth bar.
  • Shared window parts for module windows: fold sections with a centered title, two-line list rows with class colors and small action buttons, slim icon rails, and a colored line under a window title.
  • EldoUI notices the addons you already use for bags, bars, frames, chat and more, steps back where they do the same job, and lets you pick which one handles each job on the new Other addons page or with /eui addons.
  • The setup has a step "Addons you already use" when EldoUI finds one: keep your addon or let EldoUI take the job. Nothing changes before Finish, and Finish names every addon it turns off.
  • Unit Frames, Party and Raid, Nameplates, Class Resources, Auras, Action Bars, Cooldown Manager, Minimap, Bags, Tooltips, Alerts and Banners and Loot now start with a live preview that redraws as you change their settings.
  • The Talent Planner shows your plan's pick order: a small number on each talent tells you which of your plan's points takes it first, also on Blizzard's talent window, and the talent's tooltip lists every point. Turn it off under Pick order numbers.

Improved

  • With the minimap kept and skinned, Forever's new header and tracking button art now goes flat too, and the tracking button shows a plain tracking icon.
  • Auction house: weapons and armor show their required level, like Forever's own auction house, and row tooltips show random suffix stats such as "of the Bear".
  • Ctrl-click opens the matching options on many more EldoUI frames: the waypoint arrow and coordinate box, timer bars, the fishing bar, chat list editors, the emoji button, Raid Tools, Party Quests, NPC dialog choices, tracker rows, the bag gold and currencies, and more. Item slots keep the game's own Ctrl-click.
  • Ctrl-click on an alert opens the options of the module that raised it.
  • Aura Groups remember which example filled a group, through edits and Copy look, and the example list shows each example's description.
  • "Totem buffs on you" dims a step for each shaman in your party who is out of range, and fully when all of them are.
  • The social window's ignore list gets the EldoUI skin.
  • Friend cards in the social window show class-colored names and your notes, and offline friends are dimmed.
  • On a crowded vertical Encounter Timeline, the name column shows how many names did not fit ("+N").
  • Blocked actions in the error log now show where they came from: the addon, the call chain and, when the game can't name the function, the file and line that made the call.
  • A setup you pause with a role preview showing now saves only what the preview changed. Logging out puts the preview's values back, and the role step shows your pick again next time.
  • The micro menu on its own mover has a spot in every layout, two rows beside the buffs.
  • The farming bar shares the flight bar's spot and steps aside while you are on a flight path.
  • Data panels form one column under the first, and panels attached to the chat or minimap stack instead of covering each other. Panels on the chat now sit above it.
  • Every Class Power style fits the layouts for every class, combo points included. A druid's mana runs inside the power bar by default.
  • Main tanks move beside the raid when it grows tall.
  • Data panels placed in the chat window or on the minimap now sit inside that frame. The chat text and the minimap icons make room, so nothing around them gets covered. The chat window holds three panels, the minimap two.
  • Importing an EllesmereUI profile puts a full-width data bar on the main Info Bar (left, center and right as in EllesmereUI) instead of a separate panel. A second one fills the second info bar, stacked right against the first when both sit on the same edge.
  • /eui probe bg keeps its last 20 reports in your saved settings, so one file after a few battlegrounds holds them all (/eui probe bg clear removes them).
  • Druid form mana stays inside the power bar with the druid class details, clear of a detached power bar.
  • EldoUI's windows draw a soft light edge in the Modern style, and their text stays crisp without an outline at every text outline setting (bars and frames keep the outline you pick).
  • The chat's side buttons (Copy, Find, Errors) use the shared icon rail every EldoUI window now has.
  • The options sidebar starts with four quick actions (Move mode, Keybind mode, Global settings and Profiles), and the Search features box is one key away with /. What's new and Errors moved to the foot of the sidebar, next to the version line.
  • The general settings are now five hub pages (Global settings, Layout and style, Modules, Profiles, Lists and tags): one sidebar row each, their pages as tabs at the top, and a page's own tabs as a smaller row below. Left and Right switch tabs after a click in the window.
  • The options footer is calmer: Reload UI counts the changes that wait for a reload and names them in its tooltip (the banner over the page is gone), and the Share menu sits next to the page search with a new Copy from profile for module pages.
  • The options window groups every section's settings on its own card under a small label, with taller rows and on/off switches instead of check boxes; clicking a setting's name still switches it.
  • Option tooltips open to the left when the window sits near the right edge of the screen.
  • With Leatrix Plus, TradeSkillMaster, ElvUI or a bar addon, EldoUI steps back only for the parts both do, instead of turning a whole module off.

Fixed

  • Error reports now also leave out quoted text in the error message itself, such as a chat line or another player's name.
  • A full-width Info Bar now stretches to the new screen width after a resolution or UI scale change.
  • The "Instance difficulty" minimap button setting is gone, because Forever no longer shows that flag. The Mail setting now says "The new-mail icon."
  • Cooldown Manager keybind text finds the rank of a spell that is actually on your bars.
  • Combat Text: "Auras fading" is gone, because the game no longer offers it.
  • Flat frame art on Blizzard's player and target frames fits the new bars, and turning it off takes effect without a reload.
  • Ctrl-click on the weapon enchant icons opens Buffs and Debuffs > Enchants again, and the Weapon Enchants box's Options… goes straight to that setting.
  • EldoUI's move boxes no longer cover Blizzard's Edit Mode window.
  • Camp Helper shows the right tier for every Spirit object (all three banners, Spinning Wheel, Loom) and relearns objects it saved with the wrong tier.
  • Camp Helper no longer treats cooking fires in the world as camps, and recognizes your campfire by name on every game language.
  • Hiding the Quest Tracker box in move mode now hides the quest tracker and Questie's tracker, also after a reload and in combat.
  • The error log no longer shows doubled brackets after a blocked function's name.
  • The info bar style with two bars is grayed out where the layout has no room for it.
  • Spell Efficiency: a value exactly halfway between two shown numbers now always rounds up, on Windows and Mac alike.
  • Cooldown Manager keybind text shows on a spell when you keep a lower rank of it on your action bars.
  • The "Second info bar" switch is grayed out in layouts with no free edge for it, like the Two bars style.
  • The class setup page no longer pushes its two options off the page; the list of what it does scrolls.
  • On the Eldo-Blizz layout the stance bar no longer covers the target's cast bar.
  • Healer role on Eldo-Wide and Eldo-Syntax: the combat text box no longer covers Battle.net friend toasts.

Install

  1. Close the game.
  2. Unzip EldoUI-0.6.6002.zip into World of Warcraft\_classic_beta_\Interface\AddOns.
    It holds 4 folders that must sit side by side there: EldoUI, EldoUI_Emoji, EldoUI_LootData, EldoUI_LootSim.
  3. Start the game and tick EldoUI in the AddOns list.

Updating: delete the old EldoUI folders first, then unzip the new version.
Your settings live in the WTF folder and are kept.