2018_10_16_ToDoToday
Eloi Strée edited this page Dec 17, 2018
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2 revisions
"Enpaquetez un code utile d'un de vos anciens projets pour le rendre exportable et réutilisable facilement à travers le temps." Vous pouvez trouver un exemple si joint: Morse Trigger
"Try to explore the Unity Editor script possibilities to make a tool for future design in your team."
See: Cool to try
- Unity MonoBehaviour State
- Debug.Log() / Debug.LogWarning() / Debug.LogError()
- Debug.Break() / Debug.DrawLine() /Break Point
- Encapsulation xor Propriété
- Attribut
- Enumeration
- MonoBehaviour Editor / OnValiate() / Reset()
- UnityEvent / Delegate
- Serializable
- Inspector Editor
- Script Attributes / Editor Script
- TagScript / Tag / Layer
- Is Object Belong to Layer ? / LayerMask
- Project Name
- |Scene
- |Demo
- |Script
- |Prefab
- |Scene
- Not Comments... Are the best comment !
- Extract method / F2 / CTRL+;
- Readable code > Efficient Code
-
Clean Code: Book
- Bad code is dangerous as hell!
- You have the responsibility to say: No!
- Bad code kill!
-
Clean Code: Video : Don't be lazy !
- Meaningful Names
- Comments
- Error Handling
- Functions
- Objects and Data Structures
- Snippet : Go faster
Go faster in Visual- Profiler / Wi-fi profiler
- MIC: "L'arrivé du Débugger"
- Facade / MVC
- Observer / Listener
- Singleton + FlyWeight + Facade
- Facade Static
- (Vous n'êtes pas seul ! Designer ?)
- 10% Technique - 90% Communication
- Profiler
- UnityPackage
- Créer un Toolbox personnel sous Git
- Lancez une fenêtre depuis un menu
- Créez une fenêtre
- Affichez des informations
- Créez un snippet pour visual
- Soumettre un code sur l'asset store
- JsonUtility / Json.Net(Source) / PlayerPrefs
- Inheritance / Composite / UML(Playlist)
À quoi sert un testeur?
Testeur... Gamer ou developer ?
- IDD: Test Drive Development
- Piano TV: Play Identify Amplify Notify obsonlay Test & Verify
- Selenium / Cucumber
- Mantis / Issues Tracker
- 1:05: Tried to build his own game engine for his game as a beginner
- 2:53: Started on a game that was too big (scope is to big)
- 4:45: Didn't show anybody his game
- 8:04: Tried to please everybody with his game
-
11:07: Got stuck in perfectionism
67 Tips for developer(PDF)
Do one thing well | Not every thing possible |
---|---|
How to publish on the asset store ? Manual, Y: Official Tuto, Y:Step By Step
Un artiste crée ses propres outils
Outils d'artiste - Painting Pattern - Spray Painting
Cours: Edition interface (Eloi example)
- Google Sheet: List >
- 15: Day 1
- 17: Day 2
- 18: Day 3
- 19: Day 4
- Request 2 artist
- Proposition 2 Developer
- VR Non VR 2 Code
- Un peu d'histoire
- Créer une app pour mobile
- Gear VR vs Cardboard
- Gyroscope
- Access OSig File
- Bonjour Cardboard
- Bonjour Gear VR
- Optimisation
- Profiler Wi-Fi
- VRTK