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v0.6.2
Added
- Notify the server console and players when the crash-recovery journal degrades,
including when a session may no longer be recoverable.
Changed
- Reduce CPU overhead of persistent Linux allocation-rate metrics while preserving
allocation profiler and unload behavior. Single-writer counters reduced observer
cost by 7.3-13.3 ns/op across seven single-thread benchmark workloads, with
unchanged reported counters and one-thread hook coverage.
Fixed
- Exclude resolved Linux allocation-hook callback frames from execution profiles.
- Keep recovery journal size accounting accurate when retained segments disappear
or cannot be statted, and stop journal growth after persistent metadata snapshot
failure or stalled pruning while profiling continues. - Prevent repeated startup replay of the same journal generation after cleanup
fails, and retain the first degradation cause and notices across session finalization. - Preserve world gauge counts while the level is unavailable and retry failed tile
reconciliation after a five-second backoff.
Full Changelog: v0.6.1...v0.6.2