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EverLive v0.2.0-beta

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@Everlite Everlite released this 16 Oct 06:41
· 108 commits to main since this release

EverLive v0.2.0-beta: Public Beta Release

Welcome to the first public beta release of EverLive — the blob-free, open-source Linux gaming suite and driver for the AVerMedia Live Gamer 4K (GC573) and Live Gamer BOLT (GC555)!

🎮 What is Included in this Beta:

  • 100% Blob-Free Kernel Driver (open_gc573): Native PCIe SG-DMA video streaming and 8-channel LPCM ALSA audio capture.
  • Sub-2ms Direct Renderer (everlive_display): Pure native Wayland & X11 display engine with interactive on-screen HUD, volume slider, precision frame timing, and zero presentation delay.
  • Console Hub Studio (everlive_viewer.py): Modern PySide6/Qt desktop hub with real-time signal monitor, resolution presets, on-the-fly RGB lighting control, and fixed proportional layout.
  • Streamer Mode (Clean Feed): Toggle via Console Hub or in-game hotkey (S / F10) to lock overlays and hide the cursor for pristine OBS / Twitch streaming feeds.
  • Dynamic Resolution & Standby Handling: Graceful Standby screen when consoles are turned off, and dynamic on-the-fly re-negotiation when source resolutions switch mid-game.
  • Hardware HDMI Re-Sync: One-click re-sync in the Hub and hotkey (H / R) to trigger instant HDMI hotplug renegotiations without driver reloads.
  • Custom Application Branding: Official EverLive icon across all standard Linux desktop resolutions (16x16 to 512x512, scalable) and desktop launchers.
  • DKMS Automatic Kernel Support: Automated kernel module rebuilds on system updates via install.sh.

🚀 Quickstart:

git clone https://github.com/Everlite/EverLive.git
cd EverLive
sudo ./install.sh
./play.sh

💬 Community & Feedback:

Join our official Discord server to share hardware configurations, ask questions, or post logs:
👉 Join the EverLive Discord Server