Complete framework to facilitate music commands using discord.js.
Install discord-player
$ npm install --save discord-player
Install @discordjs/opus
$ npm install --save @discordjs/opus
-
Official FFMPEG Website: https://www.ffmpeg.org/download.html
-
Node Module (FFMPEG): https://npmjs.com/package/ffmpeg-static
-
Avconv: https://libav.org/download
- Simple & easy to use π€
- Beginner friendly π±
- Audio filters πΈ
- Lightweight π¬
- Custom extractors support π
- Lyrics π
- Multiple sources support β
- Play in multiple servers at the same time π
First of all, you will need to register slash commands:
const { REST } = require("@discordjs/rest");
const { Routes } = require("discord-api-types/v9");
const commands = [{
name: "play",
description: "Plays a song!",
options: [
{
name: "query",
type: "STRING",
description: "The song you want to play",
required: true
}
]
}];
const rest = new REST({ version: "9" }).setToken(process.env.DISCORD_TOKEN);
(async () => {
try {
console.log("Started refreshing application [/] commands.");
await rest.put(
Routes.applicationGuildCommands(CLIENT_ID, GUILD_ID),
{ body: commands },
);
console.log("Successfully reloaded application [/] commands.");
} catch (error) {
console.error(error);
}
})();
Now you can implement your bot's logic:
const { Client, Intents } = require("discord.js");
const client = new Discord.Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILD_VOICE_STATES] });
const { Player } = require("discord-player");
// Create a new Player (you don't need any API Key)
const player = new Player(client);
// add the trackStart event so when a song will be played this message will be sent
player.on("trackStart", (queue, track) => queue.metadata.channel.send(`πΆ | Now playing **${track.title}**!`))
client.once("ready", () => {
console.log("I'm ready !");
});
client.on("interactionCreate", async (interaction) => {
if (!interaction.isCommand()) return;
// /play Despacito
// will play "Despacito" in the voice channel
if (interaction.commandName === "play") {
if (!interaction.member.voice.channelId) return await interaction.reply({ content: "You are not in a voice channel!", ephemeral: true });
if (interaction.guild.me.voice.channelId && interaction.member.voice.channelId !== interaction.guild.me.voice.channelId) return await interaction.reply({ content: "You are not in my voice channel!", ephemeral: true });
const query = interaction.options.get("query").value;
const queue = player.createQueue(interaction.guild, {
metadata: {
channel: interaction.channel
}
});
// verify vc connection
try {
if (!queue.connection) await queue.connect(interaction.member.voice.channel);
} catch {
queue.destroy();
return await interaction.reply({ content: "Could not join your voice channel!", ephemeral: true });
}
await interaction.deferReply();
const track = await player.search(query, {
requestedBy: interaction.user
}).then(x => x.tracks[0]);
if (!track) return await interaction.followUp({ content: `β | Track **${query}** not found!` });
queue.play(track);
return await interaction.followUp({ content: `β±οΈ | Loading track **${track.title}**!` });
}
});
client.login(process.env.DISCORD_TOKEN);
By default, discord-player supports YouTube, Spotify and SoundCloud streams only.
Discord Player provides an Extractor API that enables you to use your custom stream extractor with it. Some packages have been made by the community to add new features using this API.
@discord-player/extractor (optional)
Optional package that adds support for vimeo
, reverbnation
, facebook
, attachment links
and lyrics
.
You just need to install it using npm i --save @discord-player/extractor
(discord-player will automatically detect and use it).
@discord-player/downloader (optional)
@discord-player/downloader
is an optional package that brings support for +700 websites. The documentation is available here.
These bots are made by the community, they can help you build your own!
- Discord Music Bot by Androz2091
- AtlantaBot by Androz2091 (outdated)
- Discord-Music by inhydrox (outdated)
- Music-bot by ZerioDev (outdated)
const player = new Player(client, {
ytdlOptions: {
requestOptions: {
headers: {
cookie: "YOUR_YOUTUBE_COOKIE"
}
}
}
});
const HttpsProxyAgent = require("https-proxy-agent");
// Remove "user:pass@" if you don't need to authenticate to your proxy.
const proxy = "http://user:pass@111.111.111.111:8080";
const agent = HttpsProxyAgent(proxy);
const player = new Player(client, {
ytdlOptions: {
requestOptions: { agent }
}
});