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Fix AttackGroundTries
and Othuy Lightning Storm
#6166
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Commits on May 9, 2024
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Commits on May 10, 2024
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Don't check for target in firing state
Fixes lightning storm ground attacking Previous commit prevents Scathis state locking up when losing target when in firing state that required this target check
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Revert FiringState to steam behavior but with fix
fix for custom base class not being called, needed for lightning storm to work
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Update AttackGroundTries annotation
needs testing for IdleState OnFire, which is rarely called but is possible
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Don't let bombers retarget over time
Fixes their tracking of how many ground attacks they've done
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Commits on May 16, 2024
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Commits on May 18, 2024
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`SetFireControl`, `IsFireControl`, `WeaponHasTarget`, and `GetFireClockPct`
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Commits on May 19, 2024
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Commits on May 20, 2024
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Tracking of CanFire changes Tracking of weapon fire rates Tracking of engine calls in FireReadyState Add fired shot/rack count debugging
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Commits on May 25, 2024
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Check for a base class for FireReadyState OnLostTarget fixes beam weapons not stopping immediately Fix shooting 1 extra shot when retargeting a salvo with a salvoDelay
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