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Releases: Farmeroz/gurps-layered-armour

GURPS Layered Armour 0.4.1

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@github-actions github-actions released this 07 Oct 20:30
ac7e8c5

What's Changed

  • Declare verified Foundry v14 compatibility by @Farmeroz in #9

Full Changelog: v0.4.0...v0.4.1

GURPS Layered Armour 0.4.0

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@github-actions github-actions released this 07 Oct 03:06
b059a35

What's Changed

  • Release 0.4.0: optional shield damage and condition tracking by @Farmeroz in #8

Full Changelog: v0.3.1...v0.4.0

GURPS Layered Armour 0.4.0-rc2

Pre-release

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@github-actions github-actions released this 07 Oct 03:02

Optional shield tracking for GURPS 4e Basic Set and Shields Up! Detailed/Simple.
Includes visible condition trackers, manual shield-hit resolution, cover helper,
repair recording, chat visibility, undo, and residual damage review in GGA ADD.

Open Armour Layers, then Shields: damage and condition. Add a shield, review
its statistics, and enable tracking. Defence modifiers and manoeuvres remain
manual. See README for rules interpretations and live-test limitations.

Prerelease for Phil's live testing. The stable release is unchanged.

GURPS Layered Armour 0.4.0-rc1

Pre-release

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@github-actions github-actions released this 07 Oct 03:01

Optional shield tracking for GURPS 4e Basic Set and Shields Up! Detailed/Simple.
Includes visible condition trackers, manual shield-hit resolution, cover helper,
repair recording, chat visibility, undo, and residual damage review in GGA ADD.

Open Armour Layers, then Shields: damage and condition. Add a shield, review
its statistics, and enable tracking. Defence modifiers and manoeuvres remain
manual. See README for rules interpretations and live-test limitations.

Prerelease for Phil's live testing. The stable release is unchanged.

GURPS Layered Armour 0.3.1

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@github-actions github-actions released this 06 Oct 03:16
41883a9

Supports GURPS Manual Damage 0.3.1 temporary manual review for NPCs without hit locations. In those reviews, the GM supplies DR; layered protection and armour degradation are bypassed without changing actor data.

Update both modules to 0.3.1 when using them together. User documentation is included in the ZIP. Automated integration tests and package validation passed, and the release candidate was confirmed in live Foundry testing.

Install manifest: https://github.com/Farmeroz/gurps-layered-armour/releases/latest/download/module.json

If upgrading from an rc build, reinstall using this stable manifest so future updates follow stable releases. Reload all connected clients.

GURPS Layered Armour 0.3.1-rc1

Pre-release

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@Farmeroz Farmeroz released this 06 Oct 02:40

Temporary manual review for GURPS 4e NPCs without hit locations. Layered protection and degradation are bypassed for these ADDs, allowing the GM to enter explicit DR or deliberately apply direct damage without changing actor sheet data.

Validation: automated native integration tests and package checks. Paired live testing with Manual Damage 0.3.1-rc1 is required before stable promotion.

GURPS Layered Armour 0.3.0

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@github-actions github-actions released this 06 Oct 02:12
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GURPS Layered Armour 0.3.0 adds visible armour condition and expanded protection controls to GGA's Apply Damage Dialog, while retaining GGA's native injury handling.

  • Ablative and Semi-Ablative layers use visible Resource Trackers, with sequential degradation across hits.
  • Per-layer Hardened/divisor handling, flexible armour and blunt trauma, explained Chinks controls, large-area exposure choices and explosion protection.
  • Updated user guide: quick start, equipment/sets, tracker repair versus removing degradation, special attack controls, troubleshooting, and upgrading from pinned test manifests.
  • Stable module/package metadata and versioned ZIP; manifest restored to the stable update channel.

GURPS 4e references: B46-47, B378-380, B400 and B414-415. Shared layer-condition pools and mixed-divisor rounding conventions are documented explicitly.

Validation: 77 automated tests, formatting, syntax and verified clean package build. Integration fixtures use Manual Damage 0.3.0-rc4; no runtime change since the final tested candidates apart from stable metadata and documentation. Live testing was reported successful by the maintainer.

Requires Foundry VTT 14, GGA 0.18.x and libWrapper. See the packaged README for the user guide and stable installation URL.

User guide: https://github.com/Farmeroz/gurps-layered-armour/blob/v0.3.0/README.md
Stable manifest: https://github.com/Farmeroz/gurps-layered-armour/releases/latest/download/module.json

GURPS Layered Armour 0.3.0-rc3

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@Farmeroz Farmeroz released this 06 Oct 02:03

GURPS 4e candidate verification update: automated integration fixtures now use Manual Damage 0.3.0-rc4 and its required source files. Updated the final live checklist for the current paired workflow. Armour calculation behaviour is unchanged from rc2.

Install: https://github.com/Farmeroz/gurps-layered-armour/releases/download/v0.3.0-rc3/module.json

Use with Manual Damage 0.3.0-rc4. Automated checks pass; connected-world validation is still pending. Draft PR remains unmerged; stable/latest unchanged.

GURPS Layered Armour 0.3.0-rc2

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@Farmeroz Farmeroz released this 06 Oct 01:13

GURPS 4e live-test update: chinks is now always visible in the Armour Layers panel, with an explanation when damage type or attack area makes it unavailable. Use GURPS Manual Damage rc2's Attack options in /add for fragmentation, large-area and explosion entry.

Install with https://github.com/Farmeroz/gurps-layered-armour/releases/download/v0.3.0-rc2/module.json

Requires Foundry VTT 14+, GGA 0.18.x and libWrapper. Automated tests and package validation passed; please verify in your live Foundry world. Stable/latest releases and the unmerged draft PR are unchanged.

GURPS Layered Armour 0.3.0-rc1

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@Farmeroz Farmeroz released this 06 Oct 00:42

GURPS 4e live-test release candidate built from feature/ablative-armour-v0.3. Includes layered armour condition (Ablative and Semi-Ablative), visible GGA Resource Trackers, per-layer Hardened, flexible armour, chinks, large-area damage, and explosion/shotgun integration.

Install in Foundry using this manifest URL:
https://github.com/Farmeroz/gurps-layered-armour/releases/download/v0.3.0-rc1/module.json

Requires Foundry VTT 14+, GURPS Game Aid 0.18.0+ (declared verified: 0.18.23), and libWrapper. For paired testing, install GURPS Manual Damage 0.3.0-rc1 as well.

This is a prerelease for live Foundry testing. Automated CI checks and clean package validation pass; live-world validation remains for the tester. The manifest is pinned to this rc1 release. PR #6 remains a draft and is not merged; the stable release is unchanged.