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Integrated World - multibeam sonar #222

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woensug-choi
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@woensug-choi woensug-choi commented Feb 24, 2022

With, Field-Robotics-Lab/nps_uw_multibeam_sonar#38.
A multibeam sonar can be attached to a robot using URDF

This is on top of #217.

I guess this will end up as a separate launch file since it requires NVIDIA gpu and cuda library even though dockwater with -c flag can run it.

roslaunch dave_demo_launch dave_integrated_demo_multibeam_sonar.launch

image

Yadunund and others added 10 commits February 21, 2022 18:01
Signed-off-by: Yadunund <yadunund@gmail.com>
Signed-off-by: Yadunund <yadunund@gmail.com>
Signed-off-by: Dharini Dutia <dharini@openrobotics.org>
Signed-off-by: Yadunund <yadunund@gmail.com>
Signed-off-by: Yadunund <yadunund@gmail.com>
…le_integrated_seabed

Scale integrated world seabed
Signed-off-by: Yadunund <yadunund@gmail.com>
Signed-off-by: Yadunund <yadunund@gmail.com>
@quarkytale
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We could have two vehicles, one going around different demos and one having the sonar attached to it? It'll great to integrate everything in one launch file/world!

@quarkytale quarkytale mentioned this pull request Mar 10, 2022
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@woensug-choi
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@quarkytale Since this PR would require an NVIDIA graphics card, I would suggest it stay at a separate launch file.

@woensug-choi woensug-choi modified the milestones: 4.3.1, 4.3.2 Mar 25, 2022
@woensug-choi
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Will rebase to the latest Integrated world PR next Monday (KST) check everything fits in.

@woensug-choi
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Dropping this. Conflict of having an integrated feature demo launch that requires a separate installation process to run multibeam sonar plugin.

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4 participants