Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

"Send rate updated to" Log #722

Closed
TheoLemoine opened this issue Jul 17, 2024 · 1 comment
Closed

"Send rate updated to" Log #722

TheoLemoine opened this issue Jul 17, 2024 · 1 comment
Labels
Bug Something isn't working Resolved Pending Release

Comments

@TheoLemoine
Copy link

General
Unity version: 2021.3.28f1
Fish-Networking version: 4.3.7R.Pro

Description
Debug.LogError($"Send rate updated to {sendRate}"); in SyncBase.cs line 152
The log does not have a condition, it seems like a forgotten debug, it spams in PredictedOwner.Awake()

@FirstGearGames
Copy link
Owner

Resolved in 4.3.8 ty again.

@FirstGearGames FirstGearGames added Bug Something isn't working Resolved Pending Release labels Jul 18, 2024
FirstGearGames pushed a commit that referenced this issue Jul 18, 2024
- Improved refreshed meta files to prevent harmless warning when importing FishNet (#710).
- Fixed LiteNetLib NullReferenceException on connection error (#709).
- Fixed SyncBase not always resetting state on clientHost during server disconnects without exiting play mode (#702).
- Fixed Unity/IL2CPP bug null-check returning incorrectly on nullable DespawnType (#708).
- Fixed NetworkObject serialization failing when networkObject was null (#715).
- Fixed server sending incorrect reconcile tick if the client stopped replicating.
- Changed AdaptiveInterpolationType.VeryLow/Low provide about 50% less interpolation now.
- Fixed PredictionManager.Appended causing overshooting and running non-owner inputs out of order.
- Fixed debug printing when updating a SyncType SendRate (#722).
- Improved exposed ObjectPoolRetrieveOption.FastContains extension (#723).
- Fixed SyncVar value resetting to initial value on clientHost when clientHost would lose observation (#720).
- Fixed codegen not preventing multidimensional array use (#718).
- Fixed LiteNetLib nullReferenceException on client socket error (#715).
- Fixed SyncTimer using incorrect delta when calling Update(float).
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug Something isn't working Resolved Pending Release
Projects
None yet
Development

No branches or pull requests

2 participants