A complete overlay for Monster Hunter: World on PC. Distributed on Nexus Mods. Features include:
- Monster widget - name, health, parts, status effect buildup, and crown.
- Team widget - name and damage meters.
- Player widget - buff, debuff, and equipment/mantle timers.
- Open source - freely learn from and contribute to the project.
- Skinnable - create and distribute your own rich styles and animations with XAML.
- Easy localization - create and distribute your own translations for our international friends.
- Windows.
- The latest .NET Framework runtime.
- Download
SmartHunter.exe
andNewtonsoft.Json.dll
from here https://github.com/gabrielefilipp/SmartHunter/tree/master/SmartHunter/bin/Debug. - Place them in a new folder.
- IMPORTANT: If you are replacing the new
.exe
in the same folder of the old SmartHunter please just follow the instructions## How to update
. - You're ready for the hunt.
- Launch
SmartHunter.exe
. - Hold
LeftAlt
to view widget locations. - Click and drag widgets to move them.
- Scroll over widgets to rescale them.
- Following the commit https://github.com/gabrielefilipp/SmartHunter/commit/305b8a55eb4cd40c31a06a30ab862b4f803baa84 I've added an AutoUpdater module to this Application.
- To enable this feature just set the key 'AutomaticallyCheckAndDownloadUpdates' to 'true', if present, otherwise just add it, to the file
Config.json
. - NOTE that this feature is already active if it's the first time you follow the "How to install" steps and download the mentioned files in a new directory.
- To force an update just delete the file
Versions.json
and restart the application.
- Create a copy of
en-US.json
and rename it for the locale you are translating to. - Translate the strings in the second part of each key value pair. Do not change the keys.
- Ensure the new file is in the SmartHunter folder.
- Open
Config.json
and pointLocalizationFileName
to the new file.
- Create a copy of
Default.xaml
and rename it appropriately. - Make changes to the new file.
- Ensure the new file is in the SmartHunter folder.
- Open
Config.json
and pointSkinFileName
to the new file.
- HelloWorld for inspiring me with their overlay.
- Material1 for their efforts in finding monster sizes.
- hqvrrsc4 for finding player data in their overlay.
- HelloWorld, amatess2002, regretofabreath, and hawk333 for their efforts in indexing monster parts.
Use with care and at your own risk. It is possible to get banned from games for using mods and overlays. There have been reports of people being banned from other games, such as PUBG, if overlays are accidentally left running in the background. To date, there have been no reports of players being banned from Monster Hunter: World for using mods and overlays, but that doesn't preclude it from happening in the future.