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V1.4.0 - Activities & Attributes

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@ForgottenHistory ForgottenHistory released this 13 Mar 19:27
· 25 commits to master since this release

[1.4.0] - 2026-03-13

Added

Activities System

  • Icebreaker: Character asks a personality-driven question with 10 randomized styles, answer to start a timed chat
  • Two Truths & A Lie: Character generates 3 statements (2 truths, 1 lie), guess the lie then chat about it
  • This or That: 7 rounds of rapid-fire preference pairs, then timed chat discussing choices
  • Would You Rather: 5 rounds of fun dilemma scenarios, then timed chat about decisions
  • Activity Game Context Persistence: Game results (answers, choices, guesses) now stored on conversations and injected into every chat prompt, so the AI remembers what happened during the game
  • Activity-Specific Chat Prompts: Each activity mode gets a unique chat context instead of generic "random chat"
  • Activities Hub: Designed with cards for all activity types
  • Activities Settings Page: Configure character selection options (include away/busy characters)
  • Character First Message Chance: Configurable probability for who messages first in activities

Random Chat & Matching

  • Random Chat Feature: Timed chat with random unmatched characters, option to match after timer
  • Blind Date Mode: Hidden identity chat where only first initial is shown
  • Proactive First Message: Characters can send the first message in activity chats

Character Attributes

  • Configurable Attribute System: Replaced Big Five personality with fully customizable character attributes
  • Attribute-Driven Behavior: Character attributes included in schedule generation and chat prompts

LLM Configuration

  • Proactive LLM Config: Independent LLM settings for proactive message generation
  • Random Model Pool: Configure a pool of random models for any LLM type
  • Double Text Chance: Configurable probability for characters to send follow-up messages

Chat Improvements

  • Image Gallery: View all images in a conversation with navigation
  • Early Reactions: Characters can react to messages earlier in the conversation
  • Typing Indicator Alignment: Improved positioning of typing indicators

Fixed

  • Avatar rotation and gallery not updating when messages with images are deleted
  • Asterisk words being incorrectly removed (e.g., "I really like that" losing the word)
  • Stale model selector in LLM settings after switching providers
  • Daily auto-match enable not working
  • Smiley/emoji stripping in messages
  • Image rotation not showing images from older paginated messages
  • Message pagination being reset during conversation
  • Autoscroll reliability improvements
  • Double text when response already has multiple messages
  • Several performance optimizations