CONTOLS FOR PHYSICS ENGINE
I have always been fascinated by space, and with this being my first real 3d project I believe it turned out great, there was lots of time spent debugging, but I learned alot
this program simulates gravitation pull between multiple objects (you might notice some 3 body problems when you refres where because of the floas you get crazy new orbital paths {this is rare though!!!})
all the control schemes to explore my physics engine
PROGRAM CONTROLS
RIGHT MOUSE CLICK - hold to look around inside the window
ESCAPE - unLocks the mouse to the window
CAMERA MOVEMENT
W - moves the camera forward
A - strafes the camera left
S - moves the camera forward
D - strafes the camera right
SPACE - moves the camera upward
LEFT CONTROL - moves the camera downward
MISC
Q - toggles pause
1 - toggles pyramid of mass 500
2 - toggles cube of mass 1000
3 - toggles sphere of mass 3000
R - resets all planets to original position
E - clears and deletes all planets
up - increases spawn distance
down - decreases spawn distance
DEBUG MODE (meant for tuning values)
~ - toggles debug mode
up - increases warp sharpness
down - decreases warp sharpness