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Sprite Forge v0.4.0

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@github-actions github-actions released this 14 Aug 02:11
· 15 commits to main since this release

Added

  • Template editor window for creating batches of items from a single layout.
  • Bulk "Save Changes" action in the item list context menu, covering the whole selection.
  • Sprite optimizer now shows exactly which sprites were removed, and why.
  • Copying properties now carries the server item data along.

Fixed

  • Creating, deleting and importing items now count as pending changes, so Compile no longer skips them.
  • Pasting properties no longer marks unrelated sprites as changed, which could blank them on compile.
  • Deleting a sprite that was not loaded yet now works instead of silently doing nothing.
  • Slicer cuts are appended to the existing set instead of replacing it.
  • Changing an object's dimensions resizes its sprite index instead of leaving stale slots.
  • Slice Editor no longer misses the project state when it opens.