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Just to make sure everything's all up to date!
I had to do some merge conflict resolution so please test this a bit more thoroughly, especially on mobile.

cyn0x8 and others added 30 commits January 28, 2025 08:15
* add mod function

* add mod test

* update mod docs

* update mod docs 2
* Fix FlxSpriteGroup origin (HaxeFlixel#2981)

* update children origins relative to their positions

* add originTransform unit test

* Better framerate independant camera lerping (HaxeFlixel#2922)

* adjust lerp based on the current frame rate

* better framerate independant camera lerping

* fix error

* remove setter

* docs

* fix default lerp in follow()

* fix typo

* add HaxeFlixel#2981 and HaxeFlixel#2922

* Flxstate new (HaxeFlixel#2733)

* take FlxState constructor instead of FlxState

* add NextState type

* 4.0.5 fixes

* more 4.0.5 fixes

* fix deprecation warnings in unit tests

* take nextState in VCRFrontEnd

* remove @from Instance in InitialState

* use is operator

* improve docs

* rename method

* more docs

* more modular FlxSplash, set _gameJustStarted in FlxGame

* allow splash to be skipped by a switchState call

* touch-ups for HaxeFlixel#2733 (HaxeFlixel#3003)

* take FlxState constructor instead of FlxState

* add NextState type

* 4.0.5 fixes

* more 4.0.5 fixes

* fix deprecation warnings in unit tests

* take nextState in VCRFrontEnd

* remove @from Instance in InitialState

* use is operator

* improve docs

* rename method

* more docs

* more modular FlxSplash, set _gameJustStarted in FlxGame

* allow splash to be skipped by a switchState call

* touch-ups

* add HaxeFlixel#2733

* Remove deprecated features (HaxeFlixel#3048)

* remove deprecated features

* more removals

* Update FlxCamera.hx

* remove defaultCameras

* Default zoom (HaxeFlixel#2907)

* add bindScrollPos

* improve SCREEN_BY_SCREEN follow mode

* make cameras suck less when using FlxCamera.defaultZoom <> 1.0

* Replace references to FlxG.camera with this.getDefaultCamera (HaxeFlixel#3072)

* add getDefaultCamera, stop using FlxG.camera for everything

* more uses of getDefaultCamera

* fix flxpath

* changelog

* Calculate adjustedLerp only when necessary (HaxeFlixel#3106)

* Calculate adjustedLerp only when necessary

* Skip updateLerp on followLerp <= 0

* replace boundLerp with gt/lt checks

---------

Co-authored-by: George Kurelic <Gkurelic@gmail.com>

* style

* 1 line patch? (HaxeFlixel#3254)

* update haxelib after merge

* Log pos (HaxeFlixel#3338)

* change logs to include posInfos

* fix flash errors

* D'oh

* update Changelog

* Add analog directional input to FlxVirtualPad (HaxeFlixel#3340)

* add overloaded scale

* add FlxReadOnlyPoint

* deprecate statusAnimations

* fix drawCircle centering

* Add analog stick to FlxVirtualPad

* fix code climate

* D'oh

* fix coverage

* fix flash

* add distance overloads

* add FlxMath.getFrameLerp

* honor camera in checkInput

* add FlxVirtualStick deprecate FlxAnalog

* rename to getElapsedLerp

* fix multi-touch

* D'oh!

* doc

* add FlxAnalogState helpers

* rename signals, add statuses

* add deadzone

* remove lerp constructor arg

* fix unit test warning

* overload more shit

* 5.10.0

* change 5.10->6

* Remove unused legacy code & defines (HaxeFlixel#3059)

* Remove legacy code & defines
- Removed `FLX_POST_PROCESS` define &  related code
- Removed references to `openfl_next`, `lime_legacy` &  `next` defines
- Removed Lime & OpenFL version checks that are always true/false due to the current minimum versions

* Removed `legacy` define being set in include.xml

* Re-added `#if !flash` check in `initRenderMethod`

I mistakenly removed the entire code due to it including `lime_legacy`.

* Brought back `undump()` & `canBeDumped` as `refreshBitmap()` & `canBeRefreshed` respectively (old ones are now deprecated)
- Also brought back `onAssetsReload()` & `getBitmapFromSystem()`

* Added missing line breaks

* remove old import

* Remove another deprecated define

* Restored mistakenly-removed define check

* Rename `refreshBitmap()` to `refresh()`

---------

Co-authored-by: George FunBook <gkurelic@gmail.com>

* FlxSave: Replace `FlxSaveStatus.ERROR` with SAVE_ERROR (HaxeFlixel#3294)

* replace `FlxSaveStatus.ERROR` with SAVE_ERROR

* update changelog

* add link

* Add deprecated  ERROR back

* remove implicit int casts to/from directions (HaxeFlixel#3308)

* remove implicit int casts to/from directions

* D'oh

* D'oh!

* deprecate operators and fix haxe 4.2.5

* order imports

* remove casts, add explicit cast functions

* fix not() and add tests

* Doc

* doc + tests

* update changelog

* finalize(?) changelog

* enable glsl3 (when openfl does) (HaxeFlixel#3347)

* update Changelog

* prepare for release

---------

Co-authored-by: 47rooks <47rooks@gmail.com>
Co-authored-by: rich <87835336+richTrash21@users.noreply.github.com>
Co-authored-by: DetectiveBaldi <86160807+DetectiveBaldi@users.noreply.github.com>
Co-authored-by: Flainn <starmapo@proton.me>
Fix regression and add tests
* use UV rect for better clarity

* fix code climate
…axeFlixel#3369)

* Query max texture size only once.

* use local static, cleanup and fix cuddled brackets

* remove local static

---------

Co-authored-by: George Kurelic <Gkurelic@gmail.com>
* improve btimap tracking

* add capitalizeFirstLetters and isRomanNumeral

* fix window resizing

* add FlxGraphicSource.resolveBitmapData

* improve pointer selection

* prevent debug cursors from blocking clicks

* improve debug cursor hotspot

* centralize debug icons
* improve btimap tracking

* add capitalizeFirstLetters and isRomanNumeral

* fix window resizing

* add FlxGraphicSource.resolveBitmapData

* improve pointer selection

* prevent debug cursors from blocking clicks

* improve debug cursor hotspot

* centralize debug icons

* add shortcuts for tools and windows

* handle FlxColors in watch window

* add scroll bars to watch/tracker

* add Tools to TrackObject and LogBitmap
* improve btimap tracking

* add capitalizeFirstLetters and isRomanNumeral

* fix window resizing

* add FlxGraphicSource.resolveBitmapData

* improve pointer selection

* prevent debug cursors from blocking clicks

* improve debug cursor hotspot

* centralize debug icons

* add shortcuts for tools and windows

* handle FlxColors in watch window

* add scroll bars to watch/tracker

* add Tools to TrackObject and LogBitmap

* refactor Pointer

* refactor Transform

* testCI bitmapLog

* tewst CI bitmap log-2

* testCI-bitmaplog-3

* refactor BitmapLog

* testCI-bitmapLog-4

* testCI-bitmapLog-5

* testCI-bitmapLog-6

* testCI-bitmapLog-6

* testCI-bitmapLog-8

* testCI-bitmapLog-9

* testCI-bitmapLog-10

* testCI-bitmapLog-11

* testCI-bitmapLog-12

* test new cpp segfault flag

* revert
* add setBounds setAbs setBoundsAbs

* add FlxReadOnlyRect
* Add custom text option to FlxSoundTray

* Use newVolume param

* fix newvolume

* add showAnim() _bg and _label

* change text with label

---------

Co-authored-by: GeoKureli-BlackbookPro <GKurelic@gmail.com>
* check cliprect changes earlier

* trigger CI again
* fix cliprect on scaled members in FlxSpriteGroup

* revert scale change and make clipRectTransform non-inline
* check cliprect changes earlier

* trigger CI again
* add autoBounds

* doc

* add unit test
…axeFlixel#3395)

* check cliprect changes earlier

* trigger CI again

* optional alpha arg

* add various colorTransform helpers

* add FlxFrame.overlaps

* make FlxFrame constructor public

* add CharList and cleanup text rendering/iteration

* add forEachBorder helper

* add rect.contains, frame.contains and frame.isContained

* improve draw perf by avoiding unnecessary frame clipping

* doc plus optional alpha

* unit tests

* doc

* use MatrixVector to cache draw matrices

* resuse a frame instance for tile drawing

* test more optional args

* remove rgb optional args
ACrazyTown and others added 20 commits July 27, 2025 22:40
* FlxText: allow better pixel fonts by modifying textField properties

* regen graphic
The comment describing FlxMath.wrap says it wraps the value between 0 and max, when it doesn't do that.
* fix typos in FlxUVRect

* Add toString() from richTrash21

* move func

* add unit test
* Remove references to unused "blending" variable

* FlxDrawBaseItem: deprecate fields instead of removing
* invert bool

* fix mouse quirk when showing/hiding debugger

* fix CI
* Update FlxObject.hx

* Small margin expansion

Had to do this because of the current antialiasing problems with openfl issue, similarly to the problem resolved in HaxeFlixel#3397

* fix non-flash blit targets + simplify

---------

Co-authored-by: GeoKureli-BlackbookPro <GKurelic@gmail.com>
Geokureli and others added 9 commits October 3, 2025 12:19
* fix bitmapfilter mem leak

Co-Authored-By: data5 <99661153+fixeddata@users.noreply.github.com>

* move filter check

* remove alpha check

---------

Co-authored-by: data5 <99661153+fixeddata@users.noreply.github.com>
…enderBlit` (HaxeFlixel#3503)

* fix strip color transform on blit render

* remove unnecessary `#if !flash` conditionals
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