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Authoring

Samuel Mascarenhas edited this page Jan 13, 2017 · 4 revisions

In the context of FAtiMA-Toolkit, authoring is the process of shaping how the AI characters feel and behave in a game scenario. It is a crucial aspect of this toolkit that you must learn in order to take advantage of it.

Each asset is able to load and save its configuration from a json file. This means that it is possible to use your text editor of choice to do any kind of authoring task. However, assets can have complex data structures that refer to one another, such as emotions, autobiographical memory, appraisal rules, among others. For this reason, each asset has its own dedicated authoring tool with a graphical user interface that prevents the user from making syntactical errors.

Additionally, there is an asset named Integrated Authoring Tool, that aggregates all the authoring tools from the other assets and is intended to be used as a starting point for the authoring process of a scenario.

You can download all the authoring tools here:

Authoring Tools - Version 1.2

Note that for now, the tools are only available for the Windows platform.

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