FidelityFX is our series of optimized, shader-based features aimed at improving rendering quality and performance.
These features are designed to be easy to integrate, and we ship HLSL and/or GLSL versions of the effects to allow you to target any API.
CAS is a low overhead adaptive sharpening algorithm with optional up-sampling.
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CACAO is a highly optimized adaptive sampling ambient occlusion implementation.
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LPM is is a tone mapping and gamut mapping solution for HDR and wide gamut content.
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SPD provides an RDNA-optimized solution for generating up to 12 MIP levels of a texture.
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SSSR is a highly optimized hierarchical screen space traversal kernel for reflections.
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Variable Shading is a technique to generate image based VRS based on luminance of samples in the previous frame.
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Parallel Sort provides an easy to integrate, highly optimized compute-based radix sort.
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FidelityFX Denoiser contains a highly optimized denoiser implementation for reflection data.
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