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Beta - Spout2_DX12_UE5.2.1_v0.2

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@GPUbrainStorm GPUbrainStorm released this 26 Mar 17:07
· 69 commits to main since this release

Improvements:
Eliminating wrapping the source before each texture update.


BETA Packaged Version for Unreal Engine 5.2.1

Warning: Use at your own risk and make sure to test thoroughly.

This build is intended for Windows (DX12 only) and uses the SpoutDX12.dll.

Packaging took significantly more time than building the actual functionality. The build currently includes many unnecessary modules and libraries just to make it package successfully. Note that the required DLL file is not copied automatically during packaging. If you have experience with Unreal Engine packaging, please consider submitting a pull request or opening an issue to help improve this.


Installation Instructions

  1. Download
    Extract the zip file to your project's Plugins folder:
    YourProjectFolder/Plugins

  2. Copy DLL
    Copy SpoutDX12.dll from:
    Spout2_DX12/Binaries/ThirdParty/Spout2_DX12Library/Win64
    to your engine's binaries folder:
    UE_5.2/Engine/Binaries/Win64

  3. Launch
    Open your project in Unreal Engine 5.2.1.

For a packaged projects:
Copy SpoutDX12.dll from:
Spout2_DX12/Binaries/ThirdParty/Spout2_DX12Library/Win64
To your packaged project's binaries folder:
Packaged_Project\Windows\Packaged_Project\Binaries\Win64

For usage details, see the main repository README.


Testing

This version has been tested on both an active project and a packaged build. It ran without crashes or major issues. Still, proceed with caution as this is a beta release.