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6.1.0

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@dorin-ga dorin-ga released this 18 Dec 12:37
· 6 commits to master since this release

🚀 GA-SDK-Unreal v6.1.0


✨ Added

  • Support for Unreal 5.7
  • GameAnalytics::GetInstance() - one single instance per module, no need to manage your own GameAnalytics object anymore (also exposed to blueprints)
  • Updated dependencies to:
    • GA SDK C++ v5.1.0

🔧 Changed/Bug-fixes

  • FGACustomFields are now properly exposed to blueprints
  • Playtime metrics are now properly annotated on every event for Desktop platforms (Windows, MacOS, Linux)
  • fixed Linux compilation issues when using newer versions of clang