-
Notifications
You must be signed in to change notification settings - Fork 1.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[solder_terrain_edge] rewrite of #954 #1542
Conversation
Removed all the C++ 11 code Fixed a bug where you couldn't paint the last pixel on the edges.
…r/954 # Conflicts: # Engine/source/terrain/terrRender.cpp
What's up with all the file renames? Think you're going to have to take your PR as a patch on top of a cleanly cloned |
@dottools Sorry for confusion, wasn't my intention to open PR in that early stage (I unintentionally created it from the git client). I still was working on it... |
Adds OpenGL support, fixed tabs vs space, avoid standard c++ container, using T3D native types.