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Displays the score for each team & ends the game when the score limit is reached. Designed for Player vs. AI in multiplayer.

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GaryTheNoTrashCougar/Arma3-TDM-TeamScoreHUD

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Arma3-TDM-TeamScoreHUD

  • Displays the score for each team & ends the game when the user defined score limit or time limit is reached.
  • Includes a customizable game message HUD (title & description) displayed on initial spawn.

This has been tested using AI on both player hosted server & dedicated server but should work against players.

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Place the files & folders in your mission root folder.
You may have to copy & paste the contents of initServer.sqf, initPlayerLocal.sqf & description.ext if you already have these files in your mission.
If so please make sure classes in description.ext are not already defined (e.g. class CfgMusic).

Game settings can be changed in GameSettings.sqf.

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Displays the score for each team & ends the game when the score limit is reached. Designed for Player vs. AI in multiplayer.

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