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- Kilo Studio http://www.kilo.sg
- Joined on
Jan 26, 2010
A Haxe-port and modification of the Ash entity framework (for game development) and data structure generics (for general use).
A quad-tree based LOD (level-of-detail) terrain engine running under Alternativa3D 8, for handling large terrain environments.
A wip 3D open-world tactics RPG using the Ash framework and Ash3D boiler-plate.
SG-Camo Collections is a personal suite branch of display classes, UI, behaviours and interfaces developed specifically for AS3/Flash development.
This is a rough experimental 'proof of concept Gaia site' that supports auto-formatting and auto-wiring of all TextFields and DisplayObjects to a global F*CSS stylesheet.
Custom assets and utilities specifically developed under the Gaia Flash Framework
449 contributions in the last year
Created 88 commits in 3 repositories
Created 1 repository
- Glidias/inkhaxe Haxe • Built by